- Starter unit cards are now automatically equipped into deployment slots at the start of a run.
- Core Power pacing: adjusted the Core Power warmup startup algorithm.
- Enemy Core overheat self-destruct: slightly reduced the self-destruct speed of enemy Cores.
- Ranged unit balance: ranged units were too strong and hard to counter. Slightly reduced their attack, range, and attack interval.
- Fixed an issue where Tactical Modules would disappear after being equipped in slots 4–6.
- Swapping deployed cards now also moves the gear equipped on those cards.