Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
FastMoBaNewsBot Polish & Stability Patch — Aug 28, 2026
Game update

Bot Polish & Stability Patch — Aug 28, 2026

FastMoBa · published 28 Aug 2026, 05:34 UTC · build 24985601

All newsPlayers around this dateRead on Steam

Bot Polish & Stability Patch — Aug 28, 2026

A focused follow-up to the big item update: bots that build and fight smarter, cleaner buff stacking, damage types on the skill screen, and fixes for crashes and animations.

Damage Type on the Skill Screen

  • When picking skills, the detail panel now shows each damage skill's type — AP or AD — so you can build a coherent kit before the match even starts

Bots Build Coherent Kits

  • Bot skill loadouts no longer mix magic and physical scaling — every skill in a bot's kit now scales with the damage stat it actually buys (before, half a bot's kit could deal zero bonus damage)
  • Junglers are locked to physical builds — and finally learned Smite

Smarter Laning & Defense

  • Bots hold their projectiles when a minion blocks the line of fire — no more skills eaten by the wave
  • When enemy minions siege your tower or base, defenders clear the wave first, unless the enemy hero is a guaranteed quick kill

Bots Stop Diving Into the Enemy Base

  • When closing out a game, bots attack the nearest valid structure instead of walking past towers straight into the enemy fountain
  • Bots caught in base-tower crossfire with no target now step out instead of standing there and melting
  • Retreat logic reads every tower firing on a bot, not just the nearest — escaping double base-tower fire now triggers correctly
  • Stuck bots no longer teleport-spam with white flashes near walls — each genuine jam gets exactly one snap

Buffs & Slows That Stack Properly

  • Rewrote speed / damage / shield / attack-speed modifiers as a composable timed system: multiple slows stack correctly, speed buffs survive a slow expiring, and all modifiers cleanly reset on death
  • Fixed the "Max speed must be positive" crash from chaining Fast Move with Frost Wave hits, and the whole family of permanent speed-drift bugs

Bots Look Alive

  • Bots play their attack animation on every shot — no more firing bullets from an idle pose
  • No more walk/idle jitter while shooting, and animations resume when a bot scrolls back on screen

Found a bug? Report it in the community hub — it helps us fix things fast. See you on the battlefield!

More from FastMoBa

Other announcements

All news
Game update14 Sep 2026Match Settings & Smarter BotsMatch Settings & Smarter Bots — Sep 13, 2026 New match options, a balance pass on hero growth and towers, and a rebuilt bot brain. New Match Settings · Set your own max lives before a match (0 = unlimited) and optionally cap bot lives separately — bots are unlimited by default, so nothing changes unless you touch it · New toggle: drop items on death — turn it off for everyone with one click · B…Game update7 Sep 2026Bot & Balance Patch — Sep 7, 2026Bot & Balance Patch — Sep 7, 2026 Per-loadout combos, smart target selection, a leveling & AD/AP overhaul, and towers with a spine. Per-Loadout Skill Combos · Every bot skill loadout now has its own designed combo — a real cast sequence with tuned delays (CC/utility setup → main damage → finisher; defense builds shield first, ults lead with follow-up timing) · Before, only ~1 in 4 desktop loado…Game update3 Sep 2026Bot & Balance Patch — Sep 3, 2026Bot & Balance Patch — Sep 3, 2026 Pre-match builds, reworked shields, real objectives, and bots that play like players. Pre-Match Attribute Allocation · New step before skill select: spend 10 points across 9 attributes (HP, AD, AP, Armor, Magic Resist, Shield, Attack Speed, Move Speed, Attack Range) — max 5 per stat · Points boost your starting stats and amplify per-level growth, so builds scal…