
Animation optimization for Sentinel, Harbinger, Skrell, Exalted, Dark Disciple, Storm Bringer, Weaver, Shade, Asterion, Chronowarper, Shadow Leech, Cultist, Rageborn, Chas’ki, Heavy Trooper, Sharpshooter, Frog 🐸, Protectorate Extractor, Dinobot, Deadeye, Clackjaw, and Harvester
These now use the same system as Commandos and Stingers, so there should be large performance improvements when there are a lot of these on the screen
Added a hotkey for attack ground - Default: Control + A (If you had attack on quickcast previously there was no way to attack ground)
Added a modifier hotkey to self cast abilities - Default: Alt (Hold this when you press the key for a self castable ability, like Vynthra’s Life Harvest, to self cast the ability)
Added ability to mute opponents (select their portrait in lobby or use the info button in the top right during a match)
Channels now properly end when targeted unit dies
Fixed some topbar cooldowns showing numbers that were way too high
Drag scroll speed is no longer dependent on FPS
Fixed drag scroll sometimes moving when not moving your mouse
Roller death explosions now properly disappear
Performance improvements related to bunkers, extractors, destroyed units, and ragdolls
Fixed surround pathing of flying units and vehicles with acceleration
Fixed flying units and vehicles with acceleration not moving close enough to shoot at target
Fixed flying units not pathing around areas that are blocked
Resolved an issue with communication method to Steam Network backbone that occasionally caused network throttling and player to gain over 1000 ping
Fixed replay data being read unnecessarily when downloading new matches causing the game to freeze once you had around 1,000 replays saved
Misc crash fixes
Victory screen now always waits for in progress dialog
Fixed misc text clipping and layout problems in Ship menus
Galactic War units will no longer be affected by changes to Versus/Skirmish
Reverted a few of the previous Versus balance changes, such an Devourers not being able to hit air
Added Mutator Matchmaking settings so you can prioritize faster queues or the mutators you want
Updated score screen for Galactic war to track your fastest times, least units lost and more.
Fixed topbar bonuses not working
Resource Warfare and The Stars in Our Reach now work for all XP sources instead of only towers
Hauler Transport ability now allows unloading when flying
Fixed visuals for Arandi abduction
MMR and Rank updates on Versus tab after games
Updated fog of war visual on some maps
Spectators can now see unit upgrades, topbar abilities, and tooltips (applies to live games and replays)
Rewind button is unselectable and shows status until the replay is ready
Fixed visual issues when viewing old replays
Updated score screen for Survival
Fixed localized objective text on Planet Killer
Updated how text is wrapped in certain languages
Misc Localization Updates