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The Relic: First GuardianNewsPatch 6 Update
In-game event

Patch 6 Update

The Relic: First Guardian · published 5 Aug 2026, 16:50 UTC

All newsPlayers around this dateRead on Steam

Patch 6 is Now Live

Find the full patch notes below for Patch 6.

Thank you everyone that has fed back vital information to us in the journey to improve The Relic: First Guardian. Please continue to send your feedback. Project Cloud Games is committed to the long term support and improvement to make Arsilthus the best experience it can be for the community.

Patch Notes

  • Spawn Point Interaction: Fixed an issue where players were unable to interact with spawn points upon loading.

  • Silversilver Mine Audio: Fixed a bug where ambient monster sounds continued to play in the Silversilver Mine even when no monsters were present.

  • Walden Boss Encounter & Collision: Fixed an issue where the wall for the Walden boss fight failed to trigger, and adjusted terrain collisions in areas where players could get stuck.

  • UI Graphics: Replaced cropped UI icon images for two longswords.

  • Crafting Materials: Added new crafting materials across Chapter 2 and Chapter 3.

  • Atmospheric Polish: Added enhanced lighting/atmospheric effects to the Chapter 1 Tailor event sequence.

  • Performance Optimization: Partially resolved frame drops during large-scale battles in Chapter 2.

  • Swamp Lantern Event Marker: Verified and fixed the Swamp Lantern event marker; the event now functions as intended.

  • Fog Density Adjustment: Reduced fog density across Chapter 1 and Chapter 2 for improved visual clarity.

  • Parry Window Increase: Extended the player character's parry timing window for smoother combat.

  • Player Stat Buff: Increased player character base defense by 30.

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