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Multi-Tactics: 豊葦原星記 -蒸気の章-NewsMulti-Tactics 0.1.1β Update
Game update

Multi-Tactics 0.1.1β Update

Multi-Tactics: 豊葦原星記 -蒸気の章- · published 24 Jul 2026, 09:47 UTC · build 24369458

All newsPlayers around this dateRead on Steam

# Version 0.1.1β

Version 0.1.1β is now available.

This update focuses primarily on improving multiplayer synchronization, refining combat balance, and fixing numerous bugs to enhance overall gameplay and stability.

The full patch notes are listed below.

## Multiplayer Fixes

  • Fixed an issue where a guest's leg-strength perks (such as gaining Will on movement) did not trigger when the guest moved.

  • Fixed an issue where the Will gained from a guest's attack, based on its degree of success, was not applied.

  • Fixed an issue where the results of resting at an inn or camp were not synced to the guest.

  • Fixed an issue where staying at an inn reverted a guest's perk and skill allocations. Sync now treats the host's save as authoritative.

  • Fixed an issue where the Buy button became unusable after a guest sold an item.

  • Fixed an issue where a guest's perks disappeared during character synchronization.

  • The status display now updates in real time, and the Settings panel is now always displayed on top.

## Combat Balance & Calculations

  • Hit rates were too low, so they have been raised across the board. The success rate shown on the panel now exactly matches the actual resolution.

  • Fixed an issue where NPCs were permanently taking a 0.6x hit-rate penalty.

  • Reduced the hit-rate loss from excess leg strength (the effect of equipment weight is now halved).

  • The displayed defense success rate now matches the actual calculation and is shown separately for the right and left arms.

## Equipment

  • The three shields are now one-handed only (they cannot be equipped in the two-handed slot). A shield's defense multiplier applies only to the arm actually used to defend.

  • Fixed an issue where the Expand effect was not actually dealing damage.

## Manual

  • Fixed an issue where links in the text could not be clicked.

  • Added a page explaining weapon special effects, and added individual descriptions for each action.

  • Unified terminology, separators, writing style, and panel names throughout.

  • Added descriptions that match the implementation, such as adjacency modifiers and the capacity limit of an adjacent group.

## UI & Other

  • Added a version display on the title screen.

  • Added keyboard shortcuts to choices and the Settings panel (press ESC to toggle the Settings panel).

  • Comprehensively revised the tooltips for attributes, skills, combat actions, status effects, and weapon effects.

  • Unified various terms, including Will, adjacent group, attack means, aim, and spirit.

  • Fixed three Channeling-related perks whose descriptions incorrectly referenced Spirit instead of Insight, the stat that actually affects them.

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