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GallipoliNewsGallipoli - Release Date Re-Reveal & Community Trailer
Community

Gallipoli - Release Date Re-Reveal & Community Trailer

Gallipoli · published 17 Jul 2026, 11:01 UTC

All newsPlayers around this dateRead on Steam

You’ve been asking about it, and we’re glad to finally reveal the new release date of Gallipoli. Of course, this announcement comes with a brand new trailer!

Gallipoli is now releasing on August 20th!

The trailer highlights a bunch of feedback points we’ve received from you over the years. These are a handful of the ones we’ve addressed in Gallipoli, so we hope you’re excited to jump in next month! Let’s take a look at them in more detail.

Movement Improvements

Movement has gotten a lot more flexible and snappy. Instead of the binary system of ‘you can only sprint if you have stamina', you can now also sprint while out of stamina, albeit more slowly. If your stamina is full, you’ll also run faster than in Isonzo for a short while, allowing you to charge the enemy or run for cover a bit better.

You can now also sprint while crouched or prone, allowing you to keep your head in the trenches without sacrificing too much speed. And if you have a bayonet on your rifle or a melee weapon in your hand, you can charge down your foe with a burst of speed and all the yelling you’d expect!

If you’d like to learn more about the movement improvements, check out this devblog:

Squad Play

There’s a larger emphasis on squads in Gallipoli. Coordination with your squad is more important, especially with the addition of teamwork-focused roles like Stretcher Bearers (medics) and Heavy Machine Gunners. You can now also ping any location or marker to help steer your squad towards it!

The type of squad you join determines the roles you should focus on. Your Squad Type gives you more slots for specific classes and gives the Officer specific off-map support – both will steer your squad in a certain direction.

For more info about Squads and Call-ins, check out this devblog:

Immersion

A lot of effort has been put into making Gallipoli as immersive as it can be. Through intricate audio design, VFX, and detailed environments, we really think we’ve made a convincing slice of the Ottoman Fronts for you to immerse yourself in, and we hope you’ll agree.

This also extends to gameplay! Explosions kick up sand and dust that lingers around and slowly disperses. This is more than just an annoyance – these dust clouds can be used as cover for a brazen assault or a tactical retreat.

Crossplay

Last but definitely not least: Gallipoli has full crossplay! Squad up with players across PC, XBOX Series X|S & PlayStation 5 and work together as one.


We still have a lot of exciting things planned from now until the release of Gallipoli on August 20th, from new game details and collaborations with content creators and historian alike. Be sure to wishlist and follow Gallipoli to stay in the loop with all that!

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