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DYSPLACEDNews0.7.5 - Quest Carousel, Drop Fixes, and a Recap
In-game event

0.7.5 - Quest Carousel, Drop Fixes, and a Recap

DYSPLACED · published 25 Jun 2026, 10:21 UTC · build 23893576

All newsPlayers around this dateRead on Steam

This is a QOL-focused update. The quest tracker now supports a carousel mode for Steam Deck and smaller screens, drops have been rebalanced across the board (spires are now more valuable than pylons, boars drop tusks reliably with Field Dressing III, and barrels can drop oil), and secondary attack unlocks earlier through Nyghtmare Dust.

  • Quest carousel option for when tracked quests exceed visible space

  • Max tracked quests now configurable

  • Story note texts added to POI info screen

  • Spire drops differentiated from pylons — spires are now more rewarding

  • Field Dressing III guarantees tusk drops from boars

  • Oil drops from blue barrels (50%) and jerrycans (100%)

  • Secondary attack now unlocks via Nyghtmare Dust — available earlier

  • Hide drops added to bedrolls

  • Some boss dialogues added

  • Radial selection now default for gamepad

  • Game stays paused while sending bug reports (singleplayer)

  • Fixed dying cultists sitting back up.

  • Fixed big fish interaction bug

  • Multiplayer, terrain, and UI fixes

Here's also a round up of some past updates which were announced at launch and have been delivered so far:

  • Hard Mode & Easy Mode Update: The game now has an easier and harder mode in addition to normal so players can customize the combat difficulty to their liking.

  • Couch Co-Op Update: Couch co-op is fully functional now and we've already done some QOL work around that theme as well. The game is fully multiplayer enabled online and in couch co-op!

  • Steam Deck Optimized Update: Minor Steam Deck kinks were ironed out and the game was upgraded from Playable to Verified rating!

  • Various OQL updates: For example we've done a lot of work regarding movement, combat and controls since the launch - should be much better now! Also material and crafting progression has been improved among various other things.

  • Content Update 0.7: The Island of Helos was released.

Here are some numbers from the changelog since launch (March 5th):

The Numbers

  • 14 updates in ~3 months

  • 430+ individual changes shipped

New Content

  • 1 new island added (Helos - the fourth of six)

  • 1 new equipment tier (Iron)

  • New skills (Alchemy, Bug Catching, Basic Furniture, Basic Decorations, Aesthetic Building Construction)

  • New trader types like the Hunter

  • Lots more quests added

  • Saunas, crevices (shortcuts), sauna stoves, new roof/stair pieces, new buildables

Some Features Added Post-Launch:

  • Difficulty options

  • Local co-op

  • Steam Deck verified

  • Sleeping comfort system

  • Crafting screen sorting and subcategories

  • Stash categories, sort buttons, and dump interaction

  • Shared stash access in multiplayer

  • Recipe Tracker Manager

  • Quest carousel for smaller screens

  • Color blind mode

  • Radial hotbar menu + other hotbar improvements

  • Camera sensitivity and smoothing

  • Separate audio volume sliders

  • Zoom in/out

Combat Evolution Picks:

  • Stamina rework (regen while running, full speed at 0 stamina)

  • Dodge cancels primary attack - smoothness++

  • Movement while aiming -

  • Bow secondary attack

  • Dagger rebalanced as backstab weapon

  • Boar speed/damage reduced

  • Enemy potion healing nerfed

  • Area damage goes through block

Multiplayer/co-op fixes: 25+
Bug fixes: 200+
Balancing changes: 40+

In other news we're working hard on the next island and we'll have some sneak peek announcements around that theme next week!

More from DYSPLACED

Other announcements

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