This is a QOL-focused update. The quest tracker now supports a carousel mode for Steam Deck and smaller screens, drops have been rebalanced across the board (spires are now more valuable than pylons, boars drop tusks reliably with Field Dressing III, and barrels can drop oil), and secondary attack unlocks earlier through Nyghtmare Dust.
Quest carousel option for when tracked quests exceed visible space
Max tracked quests now configurable
Story note texts added to POI info screen
Spire drops differentiated from pylons — spires are now more rewarding
Field Dressing III guarantees tusk drops from boars
Oil drops from blue barrels (50%) and jerrycans (100%)
Secondary attack now unlocks via Nyghtmare Dust — available earlier
Hide drops added to bedrolls
Some boss dialogues added
Radial selection now default for gamepad
Game stays paused while sending bug reports (singleplayer)
Fixed dying cultists sitting back up.
Fixed big fish interaction bug
Multiplayer, terrain, and UI fixes
Here's also a round up of some past updates which were announced at launch and have been delivered so far:
Hard Mode & Easy Mode Update: The game now has an easier and harder mode in addition to normal so players can customize the combat difficulty to their liking.
Couch Co-Op Update: Couch co-op is fully functional now and we've already done some QOL work around that theme as well. The game is fully multiplayer enabled online and in couch co-op!
Steam Deck Optimized Update: Minor Steam Deck kinks were ironed out and the game was upgraded from Playable to Verified rating!
Various OQL updates: For example we've done a lot of work regarding movement, combat and controls since the launch - should be much better now! Also material and crafting progression has been improved among various other things.
Content Update 0.7: The Island of Helos was released.
Here are some numbers from the changelog since launch (March 5th):
The Numbers
14 updates in ~3 months
430+ individual changes shipped
New Content
1 new island added (Helos - the fourth of six)
1 new equipment tier (Iron)
New skills (Alchemy, Bug Catching, Basic Furniture, Basic Decorations, Aesthetic Building Construction)
New trader types like the Hunter
Lots more quests added
Saunas, crevices (shortcuts), sauna stoves, new roof/stair pieces, new buildables
Some Features Added Post-Launch:
Difficulty options
Local co-op
Steam Deck verified
Sleeping comfort system
Crafting screen sorting and subcategories
Stash categories, sort buttons, and dump interaction
Shared stash access in multiplayer
Recipe Tracker Manager
Quest carousel for smaller screens
Color blind mode
Radial hotbar menu + other hotbar improvements
Camera sensitivity and smoothing
Separate audio volume sliders
Zoom in/out
Combat Evolution Picks:
Stamina rework (regen while running, full speed at 0 stamina)
Dodge cancels primary attack - smoothness++
Movement while aiming -
Bow secondary attack
Dagger rebalanced as backstab weapon
Boar speed/damage reduced
Enemy potion healing nerfed
Area damage goes through block
Multiplayer/co-op fixes: 25+
Bug fixes: 200+
Balancing changes: 40+
In other news we're working hard on the next island and we'll have some sneak peek announcements around that theme next week!