
Dear Community,
Last week I saw an advertisement for an expensive premium service that developers can integrate into their games. This service collects player bug reports and sends them to a server, allowing developers to be notified and fix bugs as quickly as possible. Unfortunately, it was outside our budget, but I really liked the idea.
Therefore, we integrated a very manageable, custom-built solution into the last update, V0.8.5, which sends bug reports to our server. Within 48 hours, over 80 reports were sent, attributable to 16 bugs. This was somewhat alarming, as these bugs had never occurred in my own test runs. However, all bugs were successfully fixed… that alone would be reason enough for this new version, V0.8.6!
Based on the extensive feedback received over the past few days, I've focused on control issues, primarily concerning clicks, mouse positions, and the dodge skill. The dodge skill has been reworked to feel more direct and responsive.
Therefore, we've reworked the dodge skill to make it feel more direct and faster.
Due to the extensive feedback received over the past few days, I've focused on control problems, particularly those related to clicks, mouse positions, and the dodge skill. We also noticed that new players only received daily tasks starting at level 8. We've changed this so that new players also start the game with special daily tasks that introduce them to some of the game's features.
Please give us feedback on the improved controls and the reworked dodge skill.
You can expect two or three more bug-fix releases like this to achieve a truly polished version as quickly as possible!
Enjoy the new version!
Oliver