A small balance and quality-of-life patch.
Balance
- Reduced the Wall Crusher's cooldown from 8 seconds to 7 seconds, with its final upgrade tier rebalanced to match.
Gameplay
- Hard Mode now unlocks after completing the Prologue. New players get a smoother introduction before taking it on, since finishing the Prologue opens up a lot more of Heroes Suck at once, Hard Mode included. The toggle stays visible with a tooltip explaining why until then.
Bug fixes
- Fixed area powers like Aero Blast hitting a smaller radius than their cast circle showed. Heroes standing near the edge of the displayed radius could dodge the effect even though they looked like they were inside it. The hit area now matches the circle you see on the ground.
Regards,
Kalradia