
The development of The First Library is progressing, and we cannot wait to show you the next steps. Here is our plan for when you can experience what – and why every phase is a reason to look forward.
We successfully implemented the game's core loop with all its essential features and tested it in co-op mode. Building on this foundation, we are now expanding the game with additional features and optimizing everything for stable performance and a beautiful look.
Phase
Timeline
What awaits you
Closed Playtest
End of 2026
The first game mechanics are here – and we are testing them with you!
Open Playtest
Mid-2027
More content, more depth, more fun – for everyone!
Early Access
TBA
The full experience – continuously growing, continuously improving.
This is where everything begins – and you can be among the first to join (more on that in our Discord):
Explore two vibrant biomes with unique worlds and secrets.
Build your own base - place freely, gather resources, customize.
Fight for your survival with melee combat, dodging, and various weapons.
Cook, craft, farm - from tools to armor to your first crops.
Dive into the story with NPCs, dialogue, and the first quests.
Play with friends - multiplayer and lobbies are included from the very beginning.
Relax with a controller - or play with precision using keyboard and mouse.
This is only the beginning - but already a complete gaming experience!
Now things get truly exciting:
The story deepens, and a third biome opens its gates.
Sound and music create the perfect atmosphere.
Villages fill with life: NPCs follow a day-night rhythm, merchants offer their goods, and quests await you.
Farming becomes more complex - seasonal crops, irrigation, and storage.
New weapons, armor, and dishes with unique effects.
Enemies with different strengths and weaknesses challenge you.
Balancing ensures a fair and varied game.
This is where a game becomes a world – and you are right in the middle of it!
Now it gets down to business:
The story becomes even more immersive - more depth, more surprises.
The world reacts to you: new areas open up, enemies adapt.
Ride across the landscape - horses make exploration even freer.
More building elements, more armor, more weapons, more decoration - your creativity knows no limits.
The world grows larger - with new landmarks and discoveries.
Your feedback counts: we refine every system to make The First Library a truly memorable experience.
This roadmap is not a rigid document – it lives through you. Your ideas, your feedback, and your enthusiasm drive the game forward.
What do you think?
Which phase are you looking forward to the most?
Which mechanic do you want to try first?
Do you have any wishes or suggestions?
Let us know – we are listening!