Hello, this is Torriet.
We would like to share the latest update details and patch notes below.
[ Patch Notes & Fixes ]
1. Restored Missing Voice Files
We have located and resolved 3 missing voice lines:
Iruka Route - Dreamf C
Hari Route - Chainber
Märchen Route - Märchen
2. Untranslated Image Assets Fixed
Resolved an issue where two untranslated images were displayed (one in Hari Route, one in Märchen Route). Both have been replaced with the translated versions.
3. Character Name Length Adjustment
Fixed an issue where lengthy character names would overflow the dialogue frame. Names exceeding ~15 characters now automatically wrap to the next line to prevent UI clipping.
However, there might still be some names we've missed, so we'll continue to check and monitor them regularly.
4. Hyphen Display Glitch Resolved
Hyphens in English text are now displayed properly. If you spot any remaining font or hyphen issues, please report them to our Discord.
5. Text Message Screen Fixes
Resolved the issue where profiles and images failed to appear on the in-game text messaging interface.
6. Voice Volume Balancing
Adjusted and balanced the voice line volumes for Pirious (World 1) and Ever (World 4).
7. Localization & Translation Corrections Corrected several translation discrepancies that differed from the original scenario script sheets.
[ Helpful Gameplay & System Tips ]
Language Settings: If the game does not start in your preferred language (Korean/English), you can switch it on Page 2 of the Settings/Preferences menu.
Story Progression Structure: When launching the game for the first time, only the Prologue will be accessible. This is intended by design. The narrative unlocks sequentially in the following order:
Prologue → Iruka Route → Erie Route → Hari Route → Märchen Route
Clearing each route's ending will automatically unlock the next chapter.
[ Upcoming Roadmap & Schedule ]
August 31: Gallery Mode Open
Late September:
World 1 Additional CGs (~10 new CGs)
Hari & Märchen Route After Stories Open
Status Menu Open
Late October:
World 2 Additional CGs (~10 new CGs)
Soul Library (Scene Replay Feature) Open
Late November: World 3 Additional CGs (~10 new CGs)
Late December: World 4 Additional CGs (~10 new CGs)
[ A Message from the Developer ]
Four Lights is developed by a two-person team operating as a solo indie studio.
I have spent 19 years developing and shaping this universe, and although not everything was flawless, we successfully launched on August 21st. Right after release, I personally reviewed the beginning, middle, and end of every script sheet across all routes to ensure there were no text displacement issues, finally allowing me to breathe a small sigh of relief.
We have taken our first step toward a long-held dream. For now, my top priority is to focus entirely on stabilizing the game and fulfilling the update roadmap described above.
Looking ahead, I also sincerely hope to explore opportunities to bring Four Lights to our players in China, Japan, and around the world through further localizations as a long-term goal.
I sincerely hope our passion and devotion reach you through the game.
See you in the next patch.
Thank you very much.
This notice was translated via Gemini.