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BubblyNewsBubbly v0.6.3.0
Game update

Bubbly v0.6.3.0

Bubbly · published 7 Jul 2026, 05:56 UTC · build 24086219

All newsPlayers around this dateRead on Steam

New & Changed

  • Choose Your Bonus at checkpoints. When you Continue at an extraction checkpoint, you now pick one of six stat bonuses to boost for the rest of the run, instead of receiving all of them. Continue stays locked until you make a choice
  • Bigger checkpoint bonuses. To match the new pick-one system, every checkpoint stat bonus is now 50 percent stronger across all locations.
  • Permanent upgrade rebalance. Higher ceilings across the board: Max Bubbles (board cap now 140), Crosshair Size, Click Rate, Critical Rate (up to 26%), and Rare Bubble Chance (up to 36%). The Bubble Size upgrade's early tiers were far too strong and have been corrected.
  • Fairer power-up offers. At milestones, Keepables and Usables now appear equally often when you have room for a Keepable, and how likely a power is to appear depends only on its rarity. A Usable's remaining charges no longer affect how often it shows up.
  • Quad Barrage's trade shop now correctly reads "Choose 1 Mythical Bubble."

Performance

  • Smoother crosshair on a full board. Moving your crosshair across a packed board no longer causes a frame-rate spike
  • Quality mode pull weapons. Magnet and Black Hole now run their pull at the correct rate during high-refresh (120 FPS) play, lowering CPU cost with no change to how they feel.

Fixes

  • Sun Power and Battery no longer reset Black Hole's cooldown mid-charge. A shorter cooldown now makes Black Hole fire sooner, as intended.
  • Fixed the level tracker at the end of long TheTV runs. The final checkpoint now reads "The End," and checkpoint numbers past the end are no longer shown.
More from Bubbly

Other announcements

All news
Game update7 Sep 2026Bubbly v0.8.2.2Changes · Fitts Protocol: bubble points are round numbers now. A Default is worth 10, then 25, 50, 100, 250 and 500 up the waves, and a Booster is worth 1000. Burger jackpots and skull charges scale with the new values, so runs score higher than before at the same skill. · Helix Discovery: gems give more XP. Every gem in the mode is worth one and a half times what it was, so power picks arrive…Game update6 Sep 2026Bubbly v0.8.2.1Changes · Fitts Protocol: accuracy counts the bubbles you let vanish. Accuracy is now hits out of every chance you had - every click you made plus every bubble that shrank away unclicked. Letting bubbles escape lowers it, just like a missed click. · Fitts Protocol: you can tell when a bonus runs out. A globe's lamp pulses through its last second, then fires a quick release - a ring collapsing i…In-game event5 Sep 2026Bubbly v0.8.2.0NEW ARCADE GAME: FITTS PROTOCOL A new game on the bedroom arcade cabinet. No powers, no auto-pop - just you, your mouse, and bubbles that shrink away. · Click the bubbles before they vanish. They appear full size and shrink to nothing. Click them yourself - the X Key works too. · You have 3 lives. Click empty space and you lose one. Lose all three and the run ends. A rare Heal globe gives one b…