First, I've submitted the first build of the demo for review, keeping us on track for a mid-July demo release. I'm excited to get this in the hands of players - make sure you wishlist War Footing so you don't miss it! The demo is going to feature one scenario specifically designed to showcase features the game has to offer. Before release, I plan to spend more time balancing to make sure it's just right and also streamlining the tutorial so there's less reading, more playing.
Second, check out TortugaPower's videos on YouTube if you'd like a look at an earlier build of the game. He's done a great job showing off the gameplay, and I sincerely appreciate it.
And finally, here are some notes on updates to the game: V0.8.3
Updated Main Menu Graphics
Increased cost/decreased production effort for anti-tank weapons
Fixed an error with how decimals for unit readiness are displayed
Changed how scores are calculated when player is defeated
Decreased enemy difficulty for Force Modernization scenario
Updated default display to borderless windowed
Balance pass on demo
Fixed labeling and bugs for airfield capacity limits
Removed unnecessary splash screens
Fixed visibility on settings menu
Fixed a bug that prevented some scenarios from displaying
Added a streamer-safe mode that eliminates some music causing inaccurate copyright claims
Streamlined music player
Added new medevac helicopter and recovery vehicles; rebalanced costs
Rebalanced income on Mass Assault scenario