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DistributrainsNewsStats, 3 New Cards & More
In-game event

Stats, 3 New Cards & More

Distributrains · published 25 Jun 2026, 12:12 UTC · build 23911704

All newsPlayers around this dateRead on Steam

This update contains the following changes:

  • Added new cards: Backup Generators, Fuel Reserves, Random Industries
  • Added some statistics which can be viewed in the progress menu
  • Music and ambient noise will now play on the main menu
  • Music will now play during tutorials
  • There is no longer a delay between when the score screen opens and the music pauses
  • Fixed a bug where setting the music volume while ingame resulted in a temporarily incorrect gain value
  • Fixed a bug where the game could freeze upon closing the game window while music was paused
  • Added custom game setting for increasing the housing target by a percentage instead of linearly
  • Changed granularity and ranges of the housing target/increment settings in the custom game menu
  • Move industry card now has a popup window
  • The highest town anger percentage this run is now displayed in the anger meter tooltip
  • Window sizes and positions will now be saved when exiting the game without saving
  • The default value for the passcode input in the Network window is now the previous value used for hosting
  • The Forge and Lumberjack victory conditions now have a marker indicating unusually high difficulty
  • Map climate is now affected by placement bias setting
  • Fixed inconsistent behaviour when placing signals without dragging
  • Fixed a bug where the "Accountability" contract was still visible in the contracts window after continuing from the score screen
  • Fixed an issue where truncating a waypoint station from the west/north and placing a new waypoint station at its original location would always result in two stations with the same name
  • Improved support for unicode file paths on Windows
  • Fixed a design flaw in the network packet resending scheme, exacerbating connection problems while more than one network connection was open
  • Fixed a bug where failing to join a network game by using Direct IP with the wrong passcode would result in the host failing to delete the broken connection, causing communications failure upon rejoining due to triggering the previous point in the worst possible way
  • Fixed memory error or crash caused by using the order retargeting function and then destroying the newly assigned target structure
  • Fixed misaligned graphics for Electrofuel Plant
  • Fixed a bug where closing the Orders Window at the wrong time during the first tutorial could crash the game
  • Fixed a bug where a custom game could freeze when failing to initialize deposits with some settings
  • Fixed a bug where the card extra information button could be triggered by clicking under its button
  • Fixed a bug where the main menu had slightly different colours before and after starting a game
  • Fixed a bug where the Utopia achievement would not be listed on the score screen after being earned
  • Major internal rewrites of text related code to enable future localisations

Also, Distributrains will be part of the imminent Steam Summer Sale.

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