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LIFE EFFECT SurvivalNewsJust go forward, not a step back!
In-game event

Just go forward, not a step back!

LIFE EFFECT Survival · published 8 Jun 2026, 22:34 UTC

All newsPlayers around this dateRead on Steam

Hello friends! I received an email from Steam support today regarding a conflict between my publisher's page and the publisher's previous old page. The email says that Steam is trying to help me solve this problem, but I need more time to figure it out. Therefore, the game will not be temporarily sold on the Steam page until the conflict is resolved. For Russian players, the game is available on VK Play. As soon as new information becomes available, I will inform you.

I suggested a Steam solution for players who previously purchased LIFE EFFECT on the old game page.

One possible option may be to provide owners of the old version of the game (AppID 2191050) with free access to the new version — LIFE EFFECT Survival (AppID 4474950).

If Steam makes this decision, players who for some reason have not received the new version key will be able to continue playing, receiving updates and new content without having to buy the game again.

At the moment, the issue is under consideration by Steam, so no final decision has been made yet. I will definitely inform the community if there is any new news.

Now I'm continuing to work on the game, releasing updates with new content, fixing bugs and delighting you with new adventures.

Well, now I want to mention the important points of this update.

The system of hiring mercenaries has been changed. Fixed a bug with incorrect % taming, improved the system and code. Now, if you hire a mercenary and his time is up, his leveling is saved: level, stats, and % taming. You can hire him again and continue leveling him up and further taming him. If a mercenary dies, regardless of how long they have been working with you or if you have already fully tamed them, their entire progress is reset to zero: level, stats, and % of taming. To protect your companion from death, use the "Essence of Life" item, which is available in crafting.

If you have a mercenary tamed to 100% before this update, he will remain tamed, but the % of taming will become 0 under the new system. These changes do not affect the purchased premium mercenaries.

Now, for completing quests with an NPC mercenary, you will receive % of the taming of this mercenary.

Fixed a bug in the incubator: if you cancel active rearing to take an egg or a cub back, the incubator could sometimes give out another item. The code of incubators and the widget has been improved.

Fixed a bug describing the characteristics of the machine, improved the code. Now all the data of the car, installed modules, turrets, pumping are displayed correctly in the transport reinforcement menu. It will work correctly on a newly purchased machine.

Global movement settings for all NPCs and mob enemies have been performed. Now they will not enter the textures and walls of the locations.

The spawn system of resources, boxes, cases for hacking, eggs and cubs in monster nesting sites has been changed. Now, if you drive to the spawn site, resources and eggs with cubs will spawn properly, and the crates for hacking will be closed and ready for hacking.

Now enemy mobs will not attack cars without a player inside. As soon as you get in the car, they can attack it.

In the "Civilian Sector", the NPC arms dealer Lech Porokhovoy received a quest chain + voice acting. (Voiced by Gregory "Exi_Melior").

In the "Civilian Sector," NPC armor merchant Sasha Stalny received a quest chain.

More from LIFE EFFECT Survival

Other announcements

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Major update13 Sep 2026Cooking and new localization languages v.0.50Hello, survivors and professional raiders! I want to inform the foreign players about the addition 8 localization languages in the game . I have fulfilled the requests of those who want to play but are unable to use their native language. I have added localization to the following languages: In this update, the cooking mechanics will be available to you. A new room has been opened at the base o…In-game event11 Aug 2026Crafting Progress Saving v.0.49Hello everyone, survivors! In this update, I've reworked and improved the crafting system, which allowed us to connect all crafting data to saving. Now active crafting is saved, and you can go about your business on other locations, then return to pick up finished items. Important: ✅ Crafting is now saved. If you start crafting (even multiple crafts on several workbenches) and go play on other…Major update3 Aug 2026Companions, Leveling, and Abilities v.0.48Hello everyone, survivors! In this update, I'm releasing a mechanic that will significantly boost the combat power of companions and, especially, mercenaries. Alpha pets — the monsters mentioned in the description — will be introduced in upcoming updates. Check out my video- Devlog #32 , where I detail the update and how to use these mechanics. If you're not subscribed to the YouTube channel, p…