Hello everyone, survivors!
In this update, I've reworked and improved the crafting system, which allowed us to connect all crafting data to saving. Now active crafting is saved, and you can go about your business on other locations, then return to pick up finished items.
Important:
✅ Crafting is now saved. If you start crafting (even multiple crafts on several workbenches) and go play on other locations or quit the game, the data will be saved. If you leave for other locations while crafting is active, the process will now continue in the background, and when you return to the workbenches, you can pick up finished items (just like when raising pets in the incubator).
✅ Convenient display of items you need to gather for a quest has been added. Open the quest menu, select the desired quest that requires item searching: next to the description of the objective there will be an icon, hover your mouse over it to see an info window.
✅ A button for the maximum number of items has been added when using crafting, disassembling ammunition, dropping from inventory, and selling items. Now you don't have to press the "plus" (+) to set the desired amount: just press the "Apply maximum amount" button, and the maximum number of items that can be sold, crafted, dropped, or disassembled into parts will be set.
✅ "Vehicle ammunition" has been added to ammunition disassembly. Now you can break down unwanted ammo packs and create the needed caliber for vehicles or companions.