v0.4.5a:
* Fixed various tutorial hard locks.
- Some locking bugs may still occur. When encountering a game locking bug during the tutorial, you may skip it.
- The tutorial is being worked on and will be replaced. Added a notice in-game.
* Fixed cells stalling before division and daughters shrinking each generation. Daughters now regrow to full size; the parent pays for the division.
* Fixed deaths reporting the wrong cause or no cause at all.
* Fixed cells taking acid damage in neutral dishes, and adaptation firing on tiny temperature changes.
* Lysocysts should no longer conflict with digestive enzymes. Enzyme firing is now driven by the cell's ATTACK behaviour.
* Crystal consistency improvements
* Rival labs retrained: all four play differently and deploy their full tray. Fixed contested dishes that never resolved or auto-won.
* Fixed Bionet board panning, doubled card hexagons, missing portraits, and being asked to name your lab twice.
* New pause menu: a simple centred list. Fixed pausing shifting the HUD and cards leaking keypresses into the game.
* Controls and quick reference are one floating panel. Every key hint is hoverable and clickable.
* Hover a bacterium to see its tolerances in INSPECT. Tab camera lock now follows your selection.
* UI consistency improvements and bug fixes
* Added various missing tooltips