I've made a big change to how the spreaders work. They're now faster and have a much larger range, meaning fewer are required, but they are more expensive and now require daily watering or they don't work. I'm trying to make it feel like you're pushing outwards from the center, so you can't spread too far out at the start or you have to spend the whole day walking to spreaders and watering them.
But there is help!
The drones can now do the watering for you! Not only can the water crops, but they can also water the spreaders and clean domesticated animals for you.
To make it more interesting, rather than just buying the upgrades, you now need to perform the actions to upgrade the drones. If you want to get the drones to water things for you, you have to build up water points by watering crops and spreaders yourself first. Same with if you want drones to collect produce or feed animals for you.
The archive has been significantly reworked, along with a cutscene to introduce it, change to the displays, and almost all of the rewards have been added in.
A lot of quests have been adjusted, tweaked, or just plain removed to prevent overwhelming the player so much.
The demo has been expanded to day 15, and a special event has been moved to day 11, assuming you've found the alien ruins. This event isn't fully implemented and is VERY janky, so it's just a tease of what's to come.
Because this is a significant change, saves from older games no longer carry over.
Sorry, I really tried to make it compatible with older saves, but a lot of the archive and quest changes meant that some quest chains broke and would result in soft-locking.