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Codename CURE IINews1.0.1.1
Game update

1.0.1.1

Codename CURE II · published 12 Aug 2026, 15:18 UTC

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- enhancements to player and zombie textures to improve both visuals and performance
- downed notification now removes itself from chat after 20secs (so they don't stack confusingly for later downed events)
- fixed a rare crash related to late joining
- fixed potential/rare zombie spawns behind the APC on bunker escape (which could allow the vehicle to be blocked during escape cutscene)
- balancing adjustments to AR4/SG12 to help differentiate them from other weapons/attachments
- fixed AR4 model not having a trigger
- settings/control menu drop down text colour adjustments to improve visibility of the options
- translation adjustments

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Game update13 Sep 20261.1.1.3- attempted to fix a late join issue where the generals dialogue UI would fail to show - addressed an oversight in previous safe spot fixGame update13 Sep 20261.1.1.2- addressed an enemy nav tracking issue whereby if players were underneath a walkable area in a tight spot, enemies wouldn't always navigate to them properly - fixed some safe spots on Industrial Center - added an extra zone to forest campground, so that there are enough to have a unique one each wave for all possible map generations - moved a zone location icon on Industrial Center to the corr…Game update12 Sep 20261.1.1.1- addressed some nav/spawn issues in various survival map spots (which occasionally allowed some enemies to spawn in inaccessible areas) - fixed some potential god spots in Industrial Center - translation updates