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Viking VendingNewsV0.3.72
Game update

V0.3.72

Viking Vending · published 6 Aug 2026, 09:35 UTC

All newsPlayers around this dateRead on Steam

Version Update Notes

Adjustment: Changed the gain calculation logic for Wood, Iron Ore and Mana from per second to per in-game day.

Adjustment: You will now gain additional Mana with every Sacrifice.

Adjustment: Revised overall resource output values.

Explanation for Resource Output Adjustments:
1. These changes better match the current game pacing and make resource acquisition methods such as dismantling more meaningful.
2. We sincerely apologize for the unreasonable design of the previous resource system.
3. Players can obtain extra resources by consuming Sanity in the **Forest** and **Deep Mine**.
4. Existing bonus resource gains from dismantling, events and other mechanics remain unchanged.
5. The current forging logic remains unchanged.

Optimization: Fixed an issue where sound effects would play repeatedly when opening the settings interface.

Optimization: Revised event settlement logic:
1. Sanity is now deducted during event settlement.
2. No Sanity will be consumed if you gain no benefits after triggering an event.

Optimization: The following events no longer consume Sanity:
- Enthusiastic Carpenter
- Tired Miner
- Witch’s Hut
- Ancestral Altar
- Fallen Swordsman
- Guard’s Inspection
- Three Wishes
- Lost Goat

Optimization: Certain events that require silver coin payments for rewards will no longer be automatically removed when declined.

Thank you for playing!

More from Viking Vending

Other announcements

All news
Game update12 Aug 2026V0.3.77Version Update Notes: Add: Quick Enchant option; enchantments will be granted via random roll. Fix: Issue where some models were missing during the ending animation. Optimize: You may now filter item categories while filtering customer preferences. Optimize: Ending timeline adjusted earlier, from Day 120 → Day 80. Thanks for playing!Game update10 Aug 2026V0.3.76Version Update Notes New Addition: Added new customers: Ugluk, Tusk, and Tar. Adjustment: Revised the likes and dislikes tag rules for all customers, while retaining all original tags. Event Adjustment: For the event Guard’s Inspection, handing over Poison will now reward a Life Potion in return. Event Adjustment: The event Drifting Barrel now only triggers on Day 8 of the game and has been rem…Game update7 Aug 2026V0.3.73Version Update Notes New Feature: Added a Tag Handbook, allowing you to view all tags available in the game at any time. Optimization: Enchantment Stones can now roll hidden affixes. Optimization: Hidden affixes can now be inherited through Sacrifice and Dismantling. Optimization: Adjusted the layout arrangement of handbook buttons. Thank you for playing!