Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Forever World Cup SimulatorNewsPlayer Potential & Bug Fixes
In-game event

Player Potential & Bug Fixes

Forever World Cup Simulator · published 4 Jul 2026, 02:20 UTC · build 24048305

All newsPlayers around this dateRead on Steam

Players

A potential attribute is used to set a soft ceiling on player development. If a performance attribute (such as attack or defense) exceeds the potential value, it is likely to be pulled back over time. Potential may also change slightly each season.

The attribute can be edited using the player editor.

At the start of each save, players may have lower initial ratings, allowing them to develop over time based on their growth type (e.g. late, standard).

Players are now much less likely to remain active into 40+ seasons.

64-Team World Cup with Old European Qualifiers Format

This special World Cup event is available in the "Add-on" section. It replaces the league-stage format with the traditional round-robin group stage.

Editor

After you clone a stage, the stage will be available for selection in the Qualification section’s stage dropdown.

The cloned stage no longer inherits qualification rules from the original competition because they will need to be manually adjusted anyway.

Bug Fixes

Fixed an issue affecting championship history imports in the Leaderboard, as well as the Past Winners and Hosts sections.

Improved validation error messages in the competition editor.

Site:
https://simcups.com

More from Forever World Cup Simulator

Other announcements

All news
In-game event15 Sep 2026Bulk Assign Tags & RankingsIntroduced a modern, web-standard selection system to the My Teams and Add-on Teams sections. Select teams by clicking the checkbox on each team card, then perform bulk actions such as Activate All or Save All Selected Teams to My Teams. No more updating teams one by one. The new Bulk Edit tab also lets you update the tags and rankings of multiple selected teams at once—a quality-of-life improv…Game update10 Sep 2026Small UpdatesRivalry intensity no longer drops after a match. Instead, all rivalries will gradually decay slightly at the end of each season. The editor now enforces that every stage has a slug. In most cases, entering the stage name is sufficient—the editor will handle the rest.Major update6 Sep 2026Simcups Workshop Launch!The Forever World Cup Workshop is officially up. Create, share, and subscribe to custom teams, competitions, venues, jerseys, and much more—all directly in-game. Mod Creator & Editor With the Workshop Editor, you can create or update mods. A mod can include teams, competitions, or both. Teams Use the team-selection filters to choose the teams you want to upload. Then select options such as “Inc…