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As We DescendNewsPatch 0.14.0.2
Game update

Patch 0.14.0.2

As We Descend · published 17 Jun 2026, 12:21 UTC · build 23781794

All newsPlayers around this dateRead on Steam

Just pushed a small patch to fix a few issues, as well as to let you all know that bug reports should be working again. The bug report tool was broken on the server-side since the last patch, but should've been fixed since Monday this week.

This update will NOT clear your in-progress runs from Update 6 (Patch 0.11.0) and forward. For full patchnotes on the most recent major update, you can read about Update 9 here:

https://store.steampowered.com/news/app/1769830/view/684129946245792155

Changes

  • On event screens, dialogue panel text no longer expands when hovering it with the mouse
  • Changed the format for "Click to view" for the Draw Pile / Discard Pile to support a glyph under the tooltip, as well as the end turn / end cycle tooltip text
  • Made the size of settings options more uniform
  • Added support for controller in miscellaneous screens
  • Changed ESC behavior so it more consistently applies "Back" until there are no more screen layers to get through; then it gives the Pause Menu
  • Fixed an issue where Reactive Armor wasn't working properly
  • Fixed an issue where you could end turn when the turn was already ended
  • Fixed a few very rare crashes
More from As We Descend

Other announcements

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Game update3 Sep 2026[Unstable] Controller Test Branch UpdateNote: This update is exclusively on the experimental branch aka . They do NOT apply to the default, stable build. For instructions on how to switch to the experimental branch to test these changes: Experimental patch with fixes and improvements for controller input. Thanks to everyone who's given feedback so far and played on gamepad! This patch also includes a general improvement to the perfor…Game update25 Aug 2026Hotfix 0.16.0.3This update will NOT clear your in-progress runs from Update 10 (Patch 0.15.0) and forward. Changes and Fixes · Fixed a rare bug where you could get stuck on a "Choose a unit" screen with no valid options · Fixed an issue where certain event text could become rendered incorrectly in the French and Japanese localizations For more info on the latest major update, Update 11, check out the patchnot…Community25 Aug 2026Controller TestingHey all, this is Kev. Just a few days ago, we mentioned we were "almost ready" for controller testing: Well, today is the day! In order to test, you'll need to switch over to the experimental branch and be updated to the latest version: 0.16.0.3 (v.505172). The instructions for switching over are below: How to join the experimental test You can jump into the experimental branch (new content in…