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Tabletop TavernNews1.10.17 Bug Fixes
Game update

1.10.17 Bug Fixes

Tabletop Tavern · published 17 Oct 2026, 09:02 UTC

All newsPlayers around this dateRead on Steam

Bug fixes

  • Rewrote collision system to check smaller areas so battles now run smoother, especially on slower PCs.

  • The Shop Armory is now a gear shelf behind the counter, so it's easier to find.

  • Fixed issue with the new enemy logic breaking garrison fights

  • Fixed issue with lighting in the event scene

  • Fixed issue with materials for mist wraiths and veilkin being broken

  • Enemy cavalry no longer rides through your lines when it pulls out of a fight.

  • Unit markers no longer change size with the Battlefield Flags Scale setting.

  • Soldiers no longer wander off from their squad to chase enemies.

  • Sister Morvayne's Raise Dead no longer loses a unit when your army is full.

  • The Stormforge Battery's cannon no longer floats above the ground.

  • Detailed stats on the Victory and Defeat screen now include squads wiped out in that battle.

  • Moving several squads at once no longer shuffles their order.

  • Armor Piercing, Anti-Infantry and Anti-Large now apply to every unit caught in an artillery blast.

  • Updated the main menu roadmap.

  • Battlefield bonus range rings are no longer hidden in the grass.

  • Renown upgrades coming in the Spells Update now say so.

  • Fixed Deepstone Hold dwarves missing their eyes and eyebrows, Cragflayers missing an axe and Gravestone Imps missing a wing.

  • The first prestige trait or treasure card no longer looks hovered when the choices open.

  • Fixed weapons clipping through hands on 21 units on the recruit screen and in the Collection.

  • The Olympian League now shows in the Collection as grey statues until it arrives.

Balance

  • Crackshot Crossbows: Accuracy 80 to 70.

  • Arbalesters: Missile Strength 14 to 13.

  • Emperor's Arquebusiers: Armor 70 to 45.

More from Tabletop Tavern

Other announcements

All news
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