
Rewrote collision system to check smaller areas so battles now run smoother, especially on slower PCs.
The Shop Armory is now a gear shelf behind the counter, so it's easier to find.
Fixed issue with the new enemy logic breaking garrison fights
Fixed issue with lighting in the event scene
Fixed issue with materials for mist wraiths and veilkin being broken
Enemy cavalry no longer rides through your lines when it pulls out of a fight.
Unit markers no longer change size with the Battlefield Flags Scale setting.
Soldiers no longer wander off from their squad to chase enemies.
Sister Morvayne's Raise Dead no longer loses a unit when your army is full.
The Stormforge Battery's cannon no longer floats above the ground.
Detailed stats on the Victory and Defeat screen now include squads wiped out in that battle.
Moving several squads at once no longer shuffles their order.
Armor Piercing, Anti-Infantry and Anti-Large now apply to every unit caught in an artillery blast.
Updated the main menu roadmap.
Battlefield bonus range rings are no longer hidden in the grass.
Renown upgrades coming in the Spells Update now say so.
Fixed Deepstone Hold dwarves missing their eyes and eyebrows, Cragflayers missing an axe and Gravestone Imps missing a wing.
The first prestige trait or treasure card no longer looks hovered when the choices open.
Fixed weapons clipping through hands on 21 units on the recruit screen and in the Collection.
The Olympian League now shows in the Collection as grey statues until it arrives.
Crackshot Crossbows: Accuracy 80 to 70.
Arbalesters: Missile Strength 14 to 13.
Emperor's Arquebusiers: Armor 70 to 45.