Hi everyone,
Thank you for playtesting Widget Idle. I hope y'all early birds are having fun picking bugs.
Over the next couple of days, we’re rolling out major changes to early- and mid-game pacing, including a new narrative arc, mechanics, and achievements.
What this means for your saves:
Existing saves will still load, but retroactive unlocking and pacing will be clunky and not representative of the intended experience.
A fresh save is strongly recommended if you want to test the new narrative and progression as intended.
Feel free to keep your current run going if you prefer. Feedback on everything, new or old, is always enthusiastically welcomed and appreciated!
Best,
CosmicRaisins
大家好!
非常感谢大家参与 Widget Idle 的试玩,也希望各位早鸟们抓虫抓得还算开心!
在接下来的几天里,我们准备对游戏前中期的节奏进行一次重大调整,内容包含全新的叙事线、新机制以及成就收集系统。
关于现有存档的影响:
旧存档依然可以正常加载,但新内容的追溯补发体验会比较生硬,节奏上也无法还原我们预期的设计效果。
如果想完整体验新的剧情和流程节奏,强烈建议开新档体验。
当然,如果你想继续当前的存档也没问题。无论大小、新旧内容,任何反馈我们都无比期待和感激!
祝好,
CosmicRaisins