Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
AetherdrifterNewsUpdate 3 — Boarding Actions
Major update

Update 3 — Boarding Actions

Aetherdrifter · published 9 Sep 2026, 21:43 UTC · build 25217826

All newsPlayers around this dateRead on Steam

Hey drifters,

This one's a big one and it's landing early.

⚓ Boarding Actions. Roughly once an hour, a derelict drifts into your scan range. Open the new Docking Queue on the Warfare page, pick up to three idle crew, and go inside. Every derelict is a short push-your-luck crawl — five to seven rooms, forks where you choose a door, and one running question the whole way down: *extract now with what you're carrying, or push for the vault?* Your crew's roles matter (gunners force things, engineers finesse them, scientists keep everyone's nerve), the team shares one Integrity pool, and if it runs out — nobody dies. Your people limp home rattled and half the haul stays behind, and honestly, that's the fun part.

There are four kinds of derelict out there, each belonging to somebody: a husk still running its dead crew's routines, a Warden bastion holding a road that closed four hundred years ago, a picked-over Ashfleet prize, and a passenger liner from before the Severance. I'll let that last one speak for itself.

A few practical notes: derelicts bank while you're away (up to eight, so a night offline isn't wasted), your first contact gets a pointer in the Adventure Log so you know where to look, and nothing about this touches your existing loops — it's all bonus salvage, artifact fragments included.

🌱 Hydroponics, fixed. One of you got every skill to 100 except Hydroponics and asked why it was stuck in the 50s. You were right — the math was wrong. Better strains grew slower at almost exactly the rate they paid more XP, so every tier earned the same per hour and the curve outran you. Higher-tier strains now genuinely pay off, level 100 is genuinely reachable, and your bay keeps growing exactly where it left off. Thanks for the report — this is what those do.

Also in this build: the boarding UI got a proper animation pass (and respects reduced-motion settings), and a pile of small text and sound touches.

If you're enjoying the game, a Steam review is the single most useful thing you can give a ship this small — it's how the algorithm decides we exist. And keep the reports coming; the last three patches all started as one of your messages.

See you in the Drift,

KptKittyBucket

More from Aetherdrifter

Other announcements

All news
In-game event13 Aug 2026Heartbeat Patch 3 — five of your reports, fixed (and two new toys)Heartbeat Patch 3 — five of your reports, fixed Every line in this patch traces back to something one of you told me. Keep it up. 💎 Your Influence and Aether finally have somewhere to go "Nothing to spend them on late-game" — heard, twice over. · Emergency Session (Factions → Senate): convene one to grease every lane — +10% to speed, yield, XP and credits for 4 hours. Repeatable forever; the c…In-game event3 Aug 2026Heartbeat Patch 2 — there's a new skill in this oneHeartbeat Patch 2 — there's a new skill in this one Patch 1 was four small fixes. This one got away from me a bit. ⛽ New skill: Skimming (and the Flow) The Drift's twelfth discipline. Trawl the nebula gas-bands for volatiles — eight tiers of them, Drift Vapor up to Singular Condensate — then route them into the Flow : pick one lane (Process, Bay, or Combat) and your volatiles burn, highest tier…Game update1 Aug 2026Heartbeat Patch 1Patch 1 — your first reports, fixed All four of this week's changes came straight from player reports: · Esc now opens Settings when no panel is open (and still closes whatever is). · New UI scale setting (80–140%) — zooms the whole interface, not just text. · The Text size setting now actually reaches all the fine print (the Drift Echo tree was the worst offender), and the smallest text got a…