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Cards & TankardsNewsNew Companions & VFX
In-game event

New Companions & VFX

Cards & Tankards · published 5 Aug 2026, 22:17 UTC

All newsPlayers around this dateRead on Steam

Version 4.9 Release Notes

ADDED

  • Tavern Helper Role: Added a new community role for players who will welcome newcomers in the New Player Havens.
  • New Companions: Added a massive new lineup of Table and Flying Companions to the shop, including Skittering Sandworm, Artifact Corroder, Distracted Hound, Blighted Pearl, Toxic Dartshooter, Thallasor, Weaponized Paradox, Stellar Shard, Nimble Waveskimmer, Educated Elemental, Spark Spitter, Kira, Heroine of Garsang, and Leviathan Maw.
  • VFX: Added VFX for a variety of cards, including Cascading Tidehunter, Mutiny, Abandoned Cargo, Guarded Gate, Enigmatic Mirror, Blighted Pearl, and Soulbound Compass.

UPDATED

  • Companions: "Pets" have been officially renamed to Companions.
  • Diamond Cards: Increased the Diamond card transmute multiplier from 4x to 6x base Aether value.
  • Multi-Pack Opening: The reveal animation has been significantly sped up and smoothed out when opening multiple booster packs at once.
  • Multi-Pack Timer: 50-pack openings will now reset the auto-close timer whenever you change pages, giving you plenty of time to review your new cards.
  • Flatscreen Pack UI: Reversed the order of the +1 and +10 quantity buttons in the shop for better usability.
  • Pack UI: Using the back button during a multi-pack reveal skips the reveal animation.
  • Credits: Added WonkySlipshod to the Card Designer credits.

FIXED

  • Power of Garsang: Contract condition tooltip was displaying twice.
  • Totem of Drakth: The ability would incorrectly trigger when playing Relics instead of only Innate Creatures.
  • Abandoned Cargo: Bypassing the 10-creature limit, it will now correctly remain on your side of the board if the opponent's board is full.
  • Patrolling Guard: Ability was incorrectly triggering on Relics instead of just Creatures.
  • Leviathan Maw & Fanglor: Deathblow attribute trails were visibly clipping through the creature models.
  • Mulligan: Not playing its damage animation when losing life.
  • 3d Buttons: Buttons could be pulled too far away from their bases.
  • UI/Menus: Putting the book away while in the deck box, companion, or card back selection screen not closing the UI when reopening.
  • VR Interactions: Pulling gem-purchased booster packs apart too quickly would cause your virtual hands to jitter and drop the pack, cancelling the purchase.
  • Multi-Pack Opening: Spam-clicking the Next button before the reveal animation finished would display a tiny version of the upcoming card.
  • Multi-Pack Opening: Reveal animations would randomly stop during prolonged pack openings.
  • Pack Polish: A white square border that appeared on the backside of booster packs before they were opened.
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