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Hold The MineNewsHold The Mine - 1.0 Releases on December 10, 2026!
Announcement

Hold The Mine - 1.0 Releases on December 10, 2026!

Hold The Mine · published 16 Oct 2026, 13:50 UTC

All newsPlayers around this dateRead on Steam

Hello miners,

I have a very good news to share: I'm happy to announce that Hold The Mine will finish its Early Access and launch into 1.0 on December 10, 2026.

Check out our release date trailer below!

What will be in 1.0?

Hold The Mine evolved a lot over the past few months, thanks to you! I have been working on a lot of cool stuff in preparation of this full release.

Conquest Mode is coming

Discover the story behind the fall of the Dwarven Kingdom, face the threat of the cursed towers and liberate each region in this brand-new game mode.

A mysterious new hero to unlock

The 14th playable hero is coming! This character plays an important role in the story of Hold The Mine universe, which will be revealed as you progress through Conquest mode.

More buildings, relics and random events

20+ new relics, 10+ new buildings and new random characters and weathers to encounter each run. This huge batch of new content will offer tons of replayability and help you customize your group of dwarves.

More gameplay improvements and polish everywhere

If you've been following the development, you know how I've been doing my best to make the game the best it can be. This 1.0 will include a lot of improvements: quality of life requests, better balance, smoother meta-progression and a lot of extra polish in every corner of the game!


What awaits you on December 10:

  • 3 Game Modes: Conquest, Classic, Endless

  • 14 Heroes

  • 60+ Buildings

  • 65+ Relics

  • 20+ Blocks

  • 20+ Random Events

I can't wait to start the 1.0 journey with you. This is just the beginning.

Join the Hold The Mine Community



Come be part of the Hold The Mine community. Join us on Discord (link) to share your thoughts, talk with other players, share your tips and see what others are building underground. You can also find updates and discussions on Reddit (link).


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Game update16 Oct 2026Hotfix 0.9.1eBug Fixes · Fixed an issue preventing the Iron Plates Perk to work properly after a run is loaded. · Fixed an issue that caused additional damage to the door when the player had a certain combination of spells and perks active.Game update15 Oct 2026Hotfix 0.9.1dBug Fixes · Fixed an issue preventing the relics Dice Bag, Door Blueprint and Old Pickaxe to trigger when they are found after a run is loaded. · Fixed an issue preventing several buildings to trigger when they are built after a run is loaded.Game update15 Oct 2026Hotfix 0.9.1cBalancing · Added several extra blueprints in the mine generation to offer more opportunities of decisive choices. Bug Fixes · Fixed an issue causing some building effects to be registered multiple times when a save is loaded. · Fixed an issue preventing the timer to show up during the night. · Fixed an issue where the regular ending would play even in endless after a save is loaded. · Fixed an…