
Hello miners,
I have a very good news to share: I'm happy to announce that Hold The Mine will finish its Early Access and launch into 1.0 on December 10, 2026.
Check out our release date trailer below!
Hold The Mine evolved a lot over the past few months, thanks to you! I have been working on a lot of cool stuff in preparation of this full release.
Conquest Mode is coming
Discover the story behind the fall of the Dwarven Kingdom, face the threat of the cursed towers and liberate each region in this brand-new game mode.
A mysterious new hero to unlock
The 14th playable hero is coming! This character plays an important role in the story of Hold The Mine universe, which will be revealed as you progress through Conquest mode.
More buildings, relics and random events
20+ new relics, 10+ new buildings and new random characters and weathers to encounter each run. This huge batch of new content will offer tons of replayability and help you customize your group of dwarves.
More gameplay improvements and polish everywhere
If you've been following the development, you know how I've been doing my best to make the game the best it can be. This 1.0 will include a lot of improvements: quality of life requests, better balance, smoother meta-progression and a lot of extra polish in every corner of the game!
What awaits you on December 10:
3 Game Modes: Conquest, Classic, Endless
14 Heroes
60+ Buildings
65+ Relics
20+ Blocks
20+ Random Events
I can't wait to start the 1.0 journey with you. This is just the beginning.
Join the Hold The Mine Community
Come be part of the Hold The Mine community. Join us on Discord (link) to share your thoughts, talk with other players, share your tips and see what others are building underground. You can also find updates and discussions on Reddit (link).