The demo's first patch is now live!
New:
There's a "What's New" window now, right by the version number in the lower right corner on the title screen and in the menu. It lights up whenever an update brings something new to read.
Improved:
The Attributes window now lists your hero's skills under the Basic Attack line, with their damage, damage per second and exactly which stat powers them. Handy for deciding where to put the next points.
Saves are now armored against a rare math hiccup that could only strike absurdly deep in the dungeon. Nobody has gotten that far yet, but I'm now ready for when you do.
Fixed:
Heroes who dove really deep could come back to an "Unreadable save". Your progress was safe the whole time, and those saves now load like nothing ever happened.
Starting a run on a higher tier no longer drops you into an empty sky for a moment. Every new map is now fully built before anything shows, and your party waits for it before setting off.
Thanks for playing, and keep the feedback coming in the community hub.
-VindR