Welcome to the the 72nd season of Marbles On Stream!
Season 72 will take place from September 15th, 2026 to October 26th, 2026.
Season 72 brings new ways to build, play, and create in Marbles on Stream. Bloop gets a major upgrade, Tilted Sandbox puts custom challenges in your hands, and Render Studio gives your marble a place in front of the camera.
Bloop V2 — A rebuilt board, updated scoring, clearer streamer controls, and a refreshed broadcast display. Viewers join with !bloop, while improved play queues, duplicate-play protection, and live leaderboards keep the session moving.
Bloop, your way — Customize starting plays, play costs, score ranges, and broadcast settings. Schedule a close, let accepted plays finish, or cancel the countdown and keep playing. Save your preferred rules and display settings as reusable setups.
Pick up where Bloop left off — Save a session with its scores and remaining plays, then continue it another day. Update existing saves, import or export sessions, and keep longer tournaments going across streams.
More options for Bloop creators — An optional local API gives streamer tools access to live scores, leaderboards, and session updates for custom overlays and integrations. Hosts can separately enable supported Bloop controls for their local tools.
Tilted Sandbox updates — Build your own Tilted levels and combine pieces from different difficulties in the same course. Search for pieces, insert or replace sections, mirror layouts, reverse supported obstacle spins, and use Undo while shaping your next challenge.
Make the course your own — Set the sky, colors, board style, and lighting independently of the track's difficulty. Seeded generation lets you return to a generated layout, while separate building and random-generation controls give you more say in how a course comes together.
Save it. Share it. Try it again. — Keep named levels in your personal Sandbox library, save copies, recover unfinished drafts, and share levels or runs through portable files. Bring a friend's creation into your own library and put your community to the test.
Build a whole Tilted competition — Arrange levels into an ordered run and choose how viewers progress. Carry survivors forward, reopen entry each stage, or allow eligible viewers to join the active group. Customize entry windows, retries, and advancement requirements, then test with bots or play with viewers.
Keep the results — Sandbox practice and run histories record finishers and times, with exportable results and recovery options for interrupted runs. Each competition run keeps the version of the levels and rules it started with, so later edits do not change that run's course. Return to your editing draft after a run, and use Undo without losing your camera orbit or zoom.
Introducing Render Studio — Create images and videos using the game's real marble cosmetics. Choose a skin and shape, add effects, a pin, or a player card, and set up your shot with camera presets, lighting, exposure, and glow controls. Use my game loadout brings your current marble combination into the studio.
Ready for its close-up — Export transparent images, twelve-angle collections, and rotating videos in square, landscape, or portrait framing. Reveal all stacks records supported skins building through their stack appearances in one continuous video. Save studio setups to return to a favorite look. Find Render Studio under Settings → Creator → Content Creation.
A new eye on the race — The new race auto-camera follows the action with varied angles, group coverage, selected-marble spotlights, and finish-area attention. It checks for obstructions and includes last-marble firewall chases. Laps also receives improved group framing and final-lap awareness, while mouse-wheel distance adjustment lets you change the view with automatic coverage still active.
Royale keeps moving — Further combat and pacing improvements help marbles steer, dodge, charge, jump, and recover from excessive airborne movement. Charging-beam hops are more reliable, including for larger marbles. Standard non-team Royale gains timed escalation and sudden death to push stalled battles toward a finish, with lighter, less frequent camera shake around significant nearby impacts.
Pluto polish — Smoother acceleration and deceleration, refined pursuit and impact timing, and improved fast-moving contact detection. Impacts depend on physical marble contact, unsuccessful pursuits expire, and anti-Pluto zones are handled more reliably.
The new MOS app — Refreshed match history includes map thumbnails, custom-map creator information, platform icons, and links to the stream. Profile display-name editing, clearer linked-account information, sign-out confirmation, and Studio Tier 3 name styling round out the account and presentation updates.
Welcome to MarbleFair — A new community map by Niftyness joins the lineup. Eye of Skaro also receives updates, alongside further work on Bear Ridge, Lakeshore Raceway, The Brick, and The Circuit. The Glade and The Sabre receive nighttime environment passes.
More polish across the game — Reduced spawning hitches on busy maps, custom-map compatibility fixes, and improvements to viewer cosmetics, emotes, and YouTube identity handling. Profile display names are no longer automatically overwritten on every login, and CineCam settings stay tucked away after you hide them.
The Season 72 collection brings 34 new cosmetics across skins, trails and accessories, marble modifiers, pins, player cards, and spawn and death effects. Alien and space-inspired designs join community cosmetics and limited-time skins, including the Season 72 MarbleFest marble with nine stack appearances.
Season 72 comes with 12 Season XP milestones, starting at 5,000 XP and reaching 300,000 XP, with currency rewards along the way.
Dates: October 19th to October 25th, 2026
All times in Easter Time (ET)
Day 1 — 19 October, 9:00 AM: Danisue92 & Alkali
Day 2 — 20 October, 10:00 AM: iBlackish & Spooo
Day 3 — 21 October, 10:00 AM: QuadIV & Yusef_Ali24
Day 4 — 22 October, 10:00 AM: ThatGirlKrash & Zim2325
Day 5 — 23 October, 9:00 AM: SportsCastSquad & Pondy_WLRUS
Day 6 — 24 October, 9:00 AM: Shambugi & 0athy
Day 7 — 25 October, 10:00 AM: Tiarra & g00mba
Viewer Points
1st — 1000 Marble Money
2nd — 500 Marble Money
3rd — 300 Tournament Coins
4th — 120 Tournament Coins
5th — 30 Tournament Coins
Race/Royale Streamer - Streamer XP
1st — Custom Marble Skin + 3 Champion Points + Emote Slot for 120 days
2nd — 10 × 100 Marble Money, to gift to 10 friends + 2 Champion Points + Emote Slot for 120 days
3rd — 10 × 90 Tournament Coins, to gift to 10 friends + 1 Champion Point + Emote Slot for 120 days
4th–10th — 5 × 100 Marble Money, to gift to 5 friends
Tilt Streamer - Tilted Top Run
1st — 3 × 90 Tournament Coins, to gift to 3 friends + 1 Champion Point + Emote Slot for 120 days
2nd — 3 × 100 Marble Money, to gift to 3 friends + Emote Slot for 120 days
3rd — Emote Slot for 120 days
Map Builders - Most Plays
1st — 500 Marble Money
2nd — 200 Marble Money
3rd — 100 Marble Money
Most Missions Completed
1st — 3 Morbies
2nd — 2 Morbies
3rd — 1 Morbie
Once a Streamer Reaches 10 Champion Points they earn a Permanent Emote Slot
Opening a Tournament Chest rewards 777 Bonus Stamina.
Opening a Dust Chest rewards 7,777 Bonus Stamina.
Thank you to everyone racing, building, streaming, and helping us improve Marbles on Stream. We look forward to seeing what you create in Season 72.
---------------------------------------------------------------------
Now you may be wondering what is Marbles on Stream? MoS is a stream interactive game designed to involve a Twitch Streamers viewers in a fun Marble racing game. All the viewer needs is to type !play in the respective streamers chat they would like to join. Simple and easy for all.
Where were we before Steam? We were tucked away in our little Discord server and that is how it was downloaded before as we developed out the game season by season. If you are interested in joining feel free as we use Discord as our gathering space for the community. Discord.gg/pixelbypixelstudios.
How to play Marbles on Stream? Streamers - Download marbles, log in with your Twitch Credentials so the game can connect to your Twitch chat and begin reading typed commands. Play in Game Tracks, Community Tracks, Marble Battle Royale, and Tilted. All modes are viewer implemented so you can involve your viewers in all the game modes and just have fun.
Viewers/Racers - Join any stream on Twitch.tv streaming Marbles on Stream, be sure to greet the streamer, and get involved in their races simply by typing !play in their chat. - Seasons?? Why?
We introduced seasons in May 2018 and each season brings new content to the game. It also resets the leaderboards and deletes all the community tracks from the global system. Leaderboard points are global which means it does not matter where you race, you are earning points towards your total. We also delete all the community tracks from our system so each season brings fresh tracks in, and gives the builders the chance to reflect on the votes and possibly make changes to their existing tracks. Streamers get a unique experience with Marbles. Streamers earn XP by conducting races. We use a very complex mathematical system to calculate how much each race earns them. At the end of the season the Top 3 will have ONE of their emotes added to the game to spawn in marbles for those who use the emote. Interested in getting involved now?
If you are simply looking to play the game as a racer, check out the Twitch category Marbles on Stream and people are playing Right now! We are always happy to engage with you all. Whether it be on our discord, here on the community hub or out there on the tracks, you will learn we are very passionate and love chatting with you all. Take care and may the force be with your marbles!
-Pixel by Pixel Studios