Added a new animation where Lune is also restrained when Ave is hit by Enid's grab attack.
Adjusted Enid's lock-on points to prevent attacks from missing.
Adjusted the presentation of the environment and background music during battles in Dreampath.
Improved the stability of activating the Crimson Dancer boss battle.
Adjusted some dialogue order in conversations between Granny and the Twins to prevent sequence issues when multiple dialogues are triggered continuously in the late game.
Modified the pose of The Dreamsinger Messiah inside the large ship.
Optimized the safe zone range settings in Starfall Village to prevent frequent weapon draw/sheath animations when entering and leaving the safe zone.
Added Lune's weapon back to the Important Items inventory.
Updated a batch of tutorial images.
Changed the default fullscreen mode to borderless windowed mode, and moved the resolution setting step earlier during game startup.
Automatically set the resolution to 1280×720 when launching the game on Steam Deck.
Optimized the performance of materials used when characters are obscured.
Optimized some scene terrain and invisible walls.
Revised some text errors and localization errors.