Here's another patch with a few fixes and tweaks.
Changes
- When you respawn after falling into spikes, the camera now moves immediately to the player's position instead of slowly travelling to it.
- Hovering over the player icon with the cursor in the world map now makes the icon fade out.
- Added a visual hurt effect to the player character when she takes damage.
Bug Fixes
- Fixed the game sometimes launching in a tiny resolution.
- Fixed the game going into a buggy locked state if you unfocus the game window while the challenge run menu is open.
- Fixed the game going into a buggy locked state if you enter a room immediately after starting a dialog with an NPC.
- Fixed the game going into a buggy locked state if you pause the game immediately after picking up an item or upgrade.
- Fixed the gate opening sequence in Clocktower when you flip the big switch not working correctly if you pause the game during the sequence.
- Fixed the visual noise effect apparent in some menus increasing in intensity indefinitely the longer you've had the game launched.
- Fixed player being able to get stuck into the blocks that appear when you complete a certain arena in Cinder Forest.
- Fixed player being able to get into an infinite fall when entering some rooms with too little vertical momentum.
- Fixed pressing the "Interact" button opening the shop if you're next to the shopkeeper while the world map is opened.
- Fixed one of the texts in the intro animation being too long to fit on the screen in Portuguese.
- Fixed a typo in Puck's journal entry in English.
- Fixed vanishing blocks vanishing even if the grapple just grazes past them without actually attaching to them.
- Fixed the orbs from Karma's Spark not disappearing if you switch to another frock.
- Fixed Pistol's projectile sometimes not appearing at all if you press and release the shoot button very quickly.
- Fixed a walking enemy spawning in mid-air in one of the rooms in Clocktower.
- Fixed mana replenish sound effect playing when you die and respawn at a save point.
Thanks for all the feedback and bug reports. Consider leaving a review on the demo's Steam page if you haven't already, it really helps!
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