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Iron BrambleNewsIron Bramble has grappled its way to 100k Wishlists!
Community

Iron Bramble has grappled its way to 100k Wishlists!

Iron Bramble · published 28 Sep 2026, 09:51 UTC

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Thank you all for 100K wishlists!

Iron Bramble's Steam page had only been live for about 4 months so it has been mind-blowing to see all the support it has been given.

In contrast, Rusted Moss (the first game we worked on together), released on Steam with 60K-ish wishlists that took us a year and a half to gather.

Seeing the reception to Iron Bramble's demo has also been very encouraging to us. We broke 500 reviews in 4 days with a 99% rating putting the demo at an Overwhelmingly Positive!

We are big fans of expressive platformers and physics-based movement. It has been so exciting for us to see others share in our joy of game breaking crazy physics and put our own playthroughs to shame.

We will continue to work hard on Iron Bramble. Thank you all for taking the time to play our demo and wishlist our game. See you all again in 2027 when the game releases!

PLAYISM


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Community19 Oct 2026Aim assist added (and more!) + Our thoughts on this final demo update (v0.8.0)(scroll down to skip to the full patch notes :D) Hello everyone! Thank you all so much for the support you’ve given to the Iron Bramble demo. We ended up with more than 1000 entries to our feedback form! It took some time, but we have read every one. This is going to be the final demo update for now; we will be going back to working on the full game. Because of this, we are removing the feedbac…Game update6 Oct 2026Demo patch notes v0.7.12Here's another patch with a few fixes and tweaks. Changes · When you respawn after falling into spikes, the camera now moves immediately to the player's position instead of slowly travelling to it. · Hovering over the player icon with the cursor in the world map now makes the icon fade out. · Added a visual hurt effect to the player character when she takes damage. Bug Fixes · Fixed the game so…Game update20 Sep 2026Demo patch notes v0.7.10Here's another patch with a few fixes and tweaks. v0.7.10 · Fixed glitch that let the grapple reach extended lengths if it only grazed past grass (sorry, speedrunners!). · Fixed not being able to grapple straight up when standing next to a wall. · Fixed poison damage not scaling with difficulty modifier. · Fixed crit damage on bosses not scaling with the boss health difficulty modifier. · Fixed…