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Soulstonia PlaytestNewsAlpha Patch 10
Game update

Alpha Patch 10

Soulstonia Playtest · published 28 Jul 2026, 00:17 UTC

All newsPlayers around this dateRead on Steam

Changes

  1. Implemented the Spellbook, Spell Scrolls, and Spellcasting
  2. Implemented many new audio effects
  3. Implemented accessibility settings
  4. Improved character movement smoothness
  5. Item tooltips in the crafting panel now show item crafting recipes
  6. Quest HUD now has a New Quest button when no quests are active
  7. Audio settings sliders now update the game volume while paused
  8. Added a confirm sell modal for expensive items in trade inventory
  9. Summoner icons now flash red when at low health
  10. Summoners can no longer take damage during cinematics
  11. Summoners failing to navigate to far away Objects and NPCs is fixed
  12. Fixed the background image in the loading screen getting cut off at some aspect ratios
  13. Added fade in/out animations to current quest objectives in HUD
  14. Fixed crafting panel bugs
  15. Summoners now avoid aggro'd enemies and trees better
  16. Aggro'd enemies now stop following you once you leave their spawn area
  17. Disabled enemy aggro behavior during cinematics
  18. Disabled aggro NPC follow/Summoner evasion behavior while your Summoner is in a village
  19. Lootboxes now give multiples of stackable items
  20. Made enemies do less damage
  21. Despawned Cactus sprite is no longer an iron vein
  22. Fixed duplicated Stolen Kettles in the Ghost Story quest
  23. Colossal Troll now spawns as a big enemy
  24. Added a delay to the end of dialogue speech bubbles
  25. Apostrophes are fixed in the font
  26. Attacking an enemy with a bow now paths to edge of attack radius then shoots, without going into melee range
  27. Made the current quest HUD button hitboxes smaller, added a hand cursor on hover
More from Soulstonia Playtest

Other announcements

All news
Game update15 Sep 2026Playtest Patch 2: Central Hub Town, Improved Tutorial Quests, Better DialogueChanges · Implemented the central hub town · Added archer, mage, berserker, tank, and assassin varieties to nighttime enemy spawns · Summons now grant Summoning XP when dealing damage · Enemies killed by Summons now count toward combat goals · Enemies killed by Summons now drop loot correctly · Enemy spell projectiles now travel forward instead of homing toward their target · Added tutorial que…Game update12 Sep 2026Playtest Patch 1: Idle Goals, New Quests & Nighttime EnemiesChanges · Implemented Autopilot Goals · Implemented goal queueing · Implemented Grasslands quests · Implemented hostile enemies spawning at night · Added region discovery · Added village discovery · Randomized village names · Implemented crafting multiple items at once · Implemented Runecarving goals · Implemented Thieving goals · Added Construction support to collection goals for planks · Impl…Game update14 Aug 2026Alpha Patch 14Changes · Added Fast Forward button to the HUD · Added keyboard input bindings to the settings · Added procedural building generation to each region · Implemented hover and click button sounds for all UI · Replaced the cooking sound with a sizzle audio effect · Added a quantity selector to the confirm sell modal · Added hostility radius to aggro chase behavior · Added concurrency settings to au…