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SnekromancYNewsv0.10.4 - Snakes Eat Eggs
In-game event

v0.10.4 - Snakes Eat Eggs

SnekromancY · published 21 Jun 2026, 09:35 UTC · build 23842429

All newsPlayers around this dateRead on Steam

This is mostly a balance pass, and there are definitely no easter eggs, because snakes eat eggs so there couldn't possibly be any. Especially not on the main menu anywhere.

Changes Since 0.10.2

  • Rebalanced treasure room loot so treasure rooms still feel rewarding without flooding the floor with utility items.

  • Adjusted treasure room loot scaling to favor the intended gem-heavy reward pool.

  • Reduced damage on several late-game divine enemies.

Store and Minion Management

  • Improved the minion list in the store with clearer selection behavior.

  • Added a snake segment display next to the minion list so supported and unsupported minions are easier to understand.

  • Unsupported minions are now visually dimmed based on current snake length.

  • Combining minions now preserves list order more cleanly by replacing the selected minion with its evolved version.

UI and Readability

  • Improved upgrade card title readability with stronger outline and shadow treatment.

  • Improved scrollbar and slider styling.

Gameplay Fixes

  • Fixed an enemy attack-range latch issue that could cause melee or draining enemies to stay stuck in attack behavior after snake segments disappeared.

Balance

  • Divine God health and damage reduced.

  • Divine Warden damage reduced.

  • Seraph damage reduced.

More from SnekromancY

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