紅蜘蛛2/Red Spider2 リマスター版 制作応援 ver. · published
Hello everyone! We are studio wasp, an indie game development circle.
Yesterday on June 3rd, we finally opened the Steam store page for our upcoming title, Red Spider 2: Exiled Remastered.
Our target release date is January 2027.
From now on, we will be sharing our development progress and behind-the-scenes stories through this devlog once a month.
This game is not just a simple port of the original version released in 2014.
The biggest change is the transition from standard character sprites to a "fully illustrated cinematic style" for every single scene.
We have already revamped the character designs for about 60 characters, including Yuet, and a total of 795 stills have been completed so far.
We are redrawing the world of Hong Kong Noir with an overwhelming volume of visual content, so please look forward to it!
To accurately recreate the atmosphere of 2007 Hong Kong—the setting of this game—we went on a 3-day, 2-night location scouting trip at the end of May to capture background materials. During this trip, we visited Shing Mun Reservoir, Victoria Peak, and of course, the "Yau Ma Tei Police Station:A Cinematic Journey" exhibition currently being held at the Old Yau Ma Tei Police Station!
In this game, we are building not only fictional locations like the Tai Mo Shan safehouse, but also real places—and places that have unfortunately ceased to exist—as 3D sets to use as game backgrounds.
For example, the famous shop "China Cafe" (now permanently closed), which appeared in the original game, is one of them. Based on collected data and our scouting results, we have recreated its appearance from those days in 3D and integrated it into our event stills.
We plan to introduce the construction of these background sets and the production process of the full-scene illustrations in more detail in our next devlog.
Leading up to the release, we plan to share information on the following topics:
An introduction to our meticulously crafted 3D background sets
The re-recording of new voice lines for specific scenes
Our trial-and-error process in recreating the 2007 setting (including OS screens and street objects)
The construction of a soundtrack featuring hundreds of planned BGM tracks
If you are interested in our game, please add it to your Wishlist! Your additions and support are the greatest motivation for our development.
See you in the next update!
Please add it to your wishlist!