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Marque & ReprisalNewsMore reliable loading and smoother voyages
Game update

More reliable loading and smoother voyages

Marque & Reprisal · published 19 Oct 2026, 23:29 UTC · build 26064980

All newsPlayers around this dateRead on Steam
  • Fixed browser-demo startup on hosts that automatically decompress bitmap-font files. Font integrity checks remain enabled.
  • Reduced unnecessary work when drawing offscreen city shadows and checking water beneath wakes and ship shadows.
  • Road rendering no longer accumulates tiles from earlier parts of a voyage.
  • Ambient sounds can recover from a transient decoder failure instead of staying silent for the rest of the session.
  • Improved placement of the tutorial's hauling key/button hint around HUD panels.


These improvements apply to the full game and demo where relevant. Saved voyages are preserved.

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Game update26 Oct 2026Clearer quest progress and smoother navigationFamily debt payments now have a compact balance counter: coins fly from your purse as the debt counts down, with a celebration when it reaches zero. · Pirate map fragments and discoveries reported to your patron have matching animated counters. Discovery progress counts toward the full quest total, including wonders you have not found yet. Completing the map or atlas earns a flourish and confet…Game update24 Oct 2026Shore steering and translated controlsFixed ships becoming unable to turn beside the coast in historical battles, including Tenochtitlan. They now use the same small shore-clearance adjustment as the sailing tutorial, while retaining the shared sailing physics. · Fixed the sail-control row failing to display in the key-binding menu. The command is translated in every supported language. · Localized the harbour master’s replies when…Game update23 Oct 2026Smoother captain transitions and navigationThe captain introduction now wipes directly between map locations, keeping both places visible during the transition instead of pausing on a dark screen. The portraits stay sharp above the map. Reduced-motion mode uses a gentle crossfade. · Improved NPC route following when a direct path is blocked, and reduced repeated hull-clearance checks during route planning. · Fixed a tutorial hauling-but…