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Colossal PlaytestNewsBuild 0.0.9
Game update

Build 0.0.9

Colossal Playtest · published 10 Oct 2026, 03:44 UTC

All newsPlayers around this dateRead on Steam

Changed
- Weapon balancing for most weapons
- Changed the ironsights for the pistol from iron-sights to holo-sights

Fixed
- Issues with audio that caused movement sound effects to play globally for all players

Known Issues
- Multi shot weapons that hit barrels at point blank can sometimes cause large lagspikes

More from Colossal Playtest

Other announcements

All news
Game update19 Oct 2026Build 0.0.12Added -Embark animations for mechs -Paint splatter system Changed -Most driver animations -Zoom levels of most weaponsGame update17 Oct 2026Build 0.0.11Added - Saleable humanoid controllers; mech, mini driver, and colossal mech - Paint splatter system for displaying damage - Simple visual quality toggle option Changed - Sensitivity scalingGame update10 Oct 2026Build 0.0.10Added - Sensitivity scaling based on FOV - Settings sliders for both Hipfire and ADS - Settings options for both resolution and framerate cap Changed - Weapon balancing for most weapons - Distance audio falloff for weapons Fixed - High gravity bug (Jupiter Boots) that could sometimes occur on player death. Known Issues - Multi shot weapons that hit barrels at point blank can sometimes cause lar…