Added:
- An ability looting system, ability ground loot objects, and ability limited usage functionality
- Carriable level objects : "Explosive Barrel" and "Shock Barrel"
- New ability "Impact Grenade" : Which is a throwable which explodes on impact.
- New weapon sfx systems to support flyby sound effects and more complex weapon fire sounds
- New sounds to all weapons
Changed:
- Player jump force was lowered from 8 to 7
- Sniper now applies an experimental self knockback to its user from each shot fired.
Fixed:
- A bug where dying to damage over time effects caused the player to continue to take damage upon respawn.
- A bug which let players with hold to crouch be able to wallrun while in a bugged wallrun crouched position
Known Issues:
- World drop object's positions can sometimes become desynced between players when they take heavy knockback.