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Crimson VeilNewsBI-WEEKLY UPDATE!! 9/27/26
Community

BI-WEEKLY UPDATE!! 9/27/26

Crimson Veil · published 28 Sep 2026, 00:00 UTC

All newsPlayers around this dateRead on Steam

This week, I’ve begun working on a rather tedious—but very necessary—bit of maintenance behind the scenes in Crimson Veil. In the next version of the game, you may notice that a few older maps look slightly different from how you remember them. Here are a couple of notable examples:

Dorian’s Manor.

Lingrave Wastelands, by Morgan’s house.

Due to some space constraints I’ve run into as the project has grown over the years, I’ve found myself needing to consolidate some of the game’s existing maps in order to make enough room to finish everything I still have planned.

If you aren’t familiar with how maps are structured in RPG Maker, that probably doesn’t mean much to you. Basically, areas that were previously stored as several individual small maps are now being combined into a single, larger map file. From a player’s perspective, very little should actually change. Behind the scenes, however, this allows me to reclaim some much-needed space within the project.

I’ve already managed to free up a decent amount of room this way, but the consolidation process has become a project in and of itself. There are a lot of old maps to sort through, and I need to test them to make sure there aren’t any events that break from doing this. I want to combine as many as I reasonably can without negatively affecting the game. My goal is to give myself enough wiggle room to comfortably finish both this update and the one that follows it without having to worry about running up against the project’s limits. I guess that’s what I get for making possibly one of the largest RPG Maker games on the net!

That’s mostly what I’ve been working on as far as the game itself is concerned, but I’ve also found some time for artwork! This week, I finished sketching a brand-new enemy type that will appear in the upcoming chapter: the Seraphim of Sin.

The Seraphim are distinguished by their unusual and ominous multi-lensed wings. There will also be several alternate versions of this enemy with their own strengths and weaknesses, similar to the different Lycanthrope variants introduced in Chapter 4. You’ll have to pay attention to which Seraphim you’re facing and adjust your strategy accordingly.

Lastly, I want to leave you with one very small teaser of some digital artwork I finished this week…

And no, you’re not getting the full version yet! This particular illustration won’t be revealed until the update itself is released, so this little preview is all you’re getting for now!

Maybe someone out there is crazy enough to bookmark this post, come back to it after release, and remember exactly which image I was teasing here!

Anyway, that’s all I have for you this week. Until next time, everyone!

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Community12 Oct 2026BI-WEEKLY UPDATE!! 10/11/26This week, I finally finished up the map consolidation process that I discussed in my previous update! After combining a number of smaller maps into larger, more efficient ones, I’ve managed to reclaim a considerable amount of space within the project. At this point, I believe I should have enough of a map budget to finish the remainder of Crimson Veil , provided I continue designing future are…Community14 Sep 2026BI-WEEKLY UPDATE!! 9/13/26First off, I want to apologize for not being around for the last scheduled update. Got busy with life obligations, but I’m back, and I’d like to jump right into things by introducing you to a brand-new character who will be appearing in the final chapter of Crimson Veil ! Meet Ingridd . Ingridd lives in southern Thuhenia , not far from the remains of Dorian’s old castle. She comes from a small,…Community31 Aug 2026Bi-weekly Update…? 8/30/2026“…Oh, hello there everyone!” “MKRU has been very busy this week, so I have taken it upon myself to share a bit of what he has been working on!” “What’s with that suspicious look on your face? Who am I, you ask? Why, a friend of course!” “Now then, take a peek at this early screenshot of the shores of Thuhenia!” “This slice of the region of Thuhenia is surrounded by treacherous waters, making sa…