First of all, thank you to everyone who has played Submerge, shared feedback, reported issues, or left a review since our Early Access launch.
We've been reading your feedback very closely, and one message has been especially clear:
We hear you.
The current Early Access build is shorter than many of you expected, and we're sorry that we didn't meet those expectations when it comes to the amount of content currently available.
And they're much closer than you might think.
[NEW LEVEL #1]
These aren't distant ideas sitting somewhere on a roadmap they're levels we're actively working on right now, and we're preparing to bring them to Submerge very soon.
[NEW LEVEL #2]
Each new level will introduce a different environment, new mechanics, new dangers, and more reasons to yell at your friends.
This is only the beginning of what we want Submerge to become.
Your feedback is helping us understand what works, what doesn't, and most importantly, what you want to see more of. We're committed to expanding the game and making your Early Access purchase feel increasingly worthwhile with every update.
Thank you for giving Submerge a chance this early in its development.
Stay tuned. 👀
— Neuron Activation