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BURNED HORIZONSNewsUPDATE [ALPHA BUILD 035]
In-game event

UPDATE [ALPHA BUILD 035]

BURNED HORIZONS · published 1 Aug 2026, 14:47 UTC · build 24508864

All newsPlayers around this dateRead on Steam

ALPHA BUILD 035 // v0.000.000.035 // (01.08.26)

- Adds vault ability, allowing Operators to traverse cover obstacles. Updates cover spots across the map to support the new movement.

- Adds Reinforcement command with vehicle and comms availability checks gating the call.

- Begins first pass of wounded standing animations across all weapon types and unarmed states. Additional animations reflecting wound type and severity will be layered in over time.

- Adds Lensatic Compass as an equippable item; compass display is now tied to whether the item is equipped. One Compass equipped on a team grants the overlay to all Operators on that team. (Coming via hotfix 02.08.26)

- Adds first pass of key rebinding support; additional commands will be added in future updates.

- Adds AP cost to inventory actions performed outside of the Command Wheel.

- Adds audio feedback when moving items and loading magazines in inventory.

- Adds Operator callsigns to the world map display alongside team badges, with a toggle to show or hide them.

- Begins initial pre-operation setup; players start with two Operators and build out their full roster via the Reinforcement command.

- Updates first village layout with reworked building placement, expanded cover positions, and pathfinding improvements.

- Moves movement speed into the toggle system with multiple states cycling through available speeds.

- Updates Command Wheel with spacing fixes, toggle behavior corrections, and refreshed placeholder icons.

- Moves Suppressive Fire into the Overwatch section, renamed Area Fire.

- Moves End Turn from the inner to outer ring of the Command Wheel.

- Updates HUD bottom panel posture icon to correctly reflect active Operator posture.

- Misc. bug fixes and general improvements across combat, inventory, UI, animations, and map systems.
- Adds keybinding to Hide/Reveal in-game Menu widget with ESC. Menu hidden by default

KNOWN ISSUES // BUILD NOTES

- Movement confirmation sounds are placeholder and will be replaced in the next update.

- A number of Command Wheel icons are still placeholder and will be replaced in the next update.

- Some gear, pouch, and rig slots may not accept certain items correctly. This will be reworked and resolved in the next update.

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