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Void Cargo: EquilibriumNewsDemo Patch 0.8
Game update

Demo Patch 0.8

Void Cargo: Equilibrium · published 21 Jul 2026, 16:48 UTC

All newsPlayers around this dateRead on Steam

This demo update sharpens flight feel and feedback. Stronger thrust and new speed effects, clearer delivery and crash result screens, and refined cockpit indicators, audio cues, and controls

Progression and Feedback

  • Deliveries now show a result panel with their credit, Clearance Point, and stability rewards.

  • Crash screens now explain the cause of destruction, including unsafe speed or slope and collisions with terrain or structures.

Flight and UI Improvements

  • Stronger normal directional thrust makes it quicker to build useful travel speed.

  • New cockpit FOV and airflow effects improve the sense of speed. The Flight Motion Effects setting disables these effects and camera shake.

Cockpit, Controls, and Audio

  • The horizontal-motion indicator now includes an eye marker showing where you are looking relative to the ship's nose.

  • Wind changes now have a distinct audio cue alongside the HUD flash.

  • Clearing a map target now uses X on gamepad, separate from closing the map.

  • Delivery results remain visible until acknowledged.

More from Void Cargo: Equilibrium

Other announcements

All news
Game update13 Sep 2026Caldera rift zone map fixFix Caldera rift zone overlapping landing pads.Game update13 Sep 2026More Starting Regions and Clearer NavigationSince you probably all played Titan in the demo - I decided to always unlock three maps in the fullgame and also make it easier to unlock and switch maps in careers. Enjoy! Full changelog: Choose Where Your Career Begins · New careers in the full game can now begin in Titan Cratered Highlands, Prometheus Shield Volcano, or Vulcan Caldera. · Hardcore is now available immediately in the full game…Game update12 Sep 2026Ship Schematics and Exploration ImprovementsThe most visible change is that now the upgrade and repair screen have a ship schematic to more clearly visualize the damage and possible upgrades! I also visually improved and balanced a lot around the discoveries and drills. Most importantly I made all landing pads for drills & discoveries bigger and more similar to the base landing pads. So they are easier to find. On existing saves this can…