Built using a newer version of Unity (so the update is slightly larger than usual)
Fixed a bug where time slowdown from the first player did not work in local co-op.
Fixed a bug where target lock sometimes did not work for Scouts.
Capturing enemy systems is no longer listed among the secondary objectives (now it’s only included if it’s part of the main objective). It wasn’t even an objective—it was simply an indication of the number of factories/terminals at each location. Players thought it was required.
The character now gets wet in the rain / in water / in the shower and gradually dries off.
A minor change to the arena before the battle between the Hex and the Cores.
Fixed a bug in the Heart of Elysium level in multiplayer. (A client who completed the level could appear in the main hall immediately.)
A rainbow has been added to the weather conditions. (Conditions for its appearance: during light rain or approximately within 5 minutes after rain in low cloud cover, when the sun is not very high above the horizon)