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spin.exe PlaytestNews0.8.12
Game update

0.8.12

spin.exe Playtest · published 29 Sep 2026, 21:26 UTC

All newsPlayers around this dateRead on Steam

- More effects should correctly disappear after parent top dies. Specifically thorns + stalagmite
- Swarm fights roll straight into the next wave, should make it easier to beat them in 30 seconds
- Beating the circuit's final champion skips the pit stops.
- Programming desk should better show number changes
- Click a look in the garage to try it on, hold to buy it..
- Some small balance changes

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Game update4 Oct 2026v0.8.16Music · Every screen has its own track now. Main menu, circuit select, map, wiring desk, shop, garage, back table. · Fights change music by what kind of fight it is. Stats add up instead of multiplying · Every bonus on a top is now added together instead of each one stacking on the last. · Whole-number stats round instead of cutting off, both on the top's face and in the panel. You can see what…Game update2 Oct 2026v0.8.15Decals - Clear the basement bracket and you can put a decal underneath your top - Can select any number between 0-99 - Will eventually have cool decals for beating different things and etc. Visuals Screen - You can preview looks now by clicking on them - And you have to hold down to purchase them just like the other screen - You can also now actually preview trails and pop-off visuals New Laser…Game update1 Oct 20260.8.14- You can exit now XD - Lots of new VFX