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UNHUMANNewsUNHUMAN: Fast Lane
In-game event

UNHUMAN: Fast Lane

UNHUMAN · published 1 Sep 2026, 00:09 UTC · build 25047337

All newsPlayers around this dateRead on Steam

Fast Lane


Raids are a lot faster. That is the headline. Everything else is polish.

Raids are faster

  • Killing blows land instantly. Every hit used to wait ~0.1 s for the bullet to travel before it counted. If your shot kills, it counts the moment you fire. One-shot builds clear raids up to 3x faster (measured: ~9 s raids now take ~3 s at the same depth). Damage did not change, only the waiting did.
  • Abyss opening strike is instant. Past CL 25,000 the enemy's first hit resolves the moment combat starts. A timing gap let fast melee builds skip it; fixed, and the player no longer pays a start-up delay for it.
  • Reality snap fires sooner after deploy (1 s -> 0.3 s).

Headless Raid (new option)

  • Options > Display > Headless Raid: only the map, your marker, the CL badge and the AUTO-DEPLOY chip are drawn. No enemies, loot, tracers, hit effects or combat text; side notifications only for STASH FULL and rare drops.
  • Pure speed for long farming sessions. Game math is unchanged; turn it off any time.

Steam Deck

  • Layouts fit 1280x800: loadout, augments, terminal, options, quests, raid HUD. Bigger equipment slots, readable objectives and quests, tooltips no longer cut off.
  • Deck starts with CRT effects off and a fixed 70% UI scale (the only scale that fits). Font size is still yours.
  • Tap the weapon panel to switch weapons, an INVENTORY button in raids, on-screen keyboard for text fields, controller buttons in hints.

Loot & quality of life

  • Loot filter: ABYSSAL rarity can be auto-sold and you can pick the exact item (Rubber Duck, Portal Fluid, Null Visage, Abyssgaze Optics, Choir Dampener). Everything else Abyssal stays protected. Bulk Sell gets "Abyssal and below" and lists exactly what is and is not sold.
  • Ask Before Quick Actions: new NEVER + CHASE setting (no confirmation even on chase items).
  • STASH FULL messages merge into one card and show every 10th full raid. Same-title notifications no longer stack.

Leaderboards

  • Confirmed cheaters are now shadow-banned: their scores stay on their own screen, but nobody else sees them. Global, friends and my-rank views skip them and ranks close up. Nothing to do on your side.

Fixes

  • Skill tree lines missing in outer regions (Titan, Gambler) at UI Scale below 100%.
  • GHOST Blur badge flicker and shortened evasion buff during fast kill chains.
  • Small HUD overlaps at large font sizes.
More from UNHUMAN

Other announcements

All news
Game update14 Sep 2026Hotfix: freeze in Spanish, French and PortugueseHotfix (v1.0.5) · Fixed a freeze in Spanish, French and Portuguese when opening screens with stat lines such as Mastery, the skill tree and item details. · Fixed some translated labels being re-translated into the wrong word in German, Polish, Russian and Korean. · No gameplay or save changes. Thanks to @Frozen for reporting this with a detailed write-up. If you spot a translation mistake, plea…In-game event14 Sep 2026Language Pack: 8 new languagesLanguage Pack (v1.0.5) · 8 new languages: Japanese, Portuguese (Brazil), Spanish (Latin America), Korean, Traditional Chinese, French, German and Polish. Pick yours in Options > Display. · Simplified Chinese now translates gear tier names too, and long labels in every language fit their buttons better. · Locked and terminal spots open on their own with bonus loot, the lockpick and hacking minig…Game update11 Sep 2026Hotfix 4: save storage fix, mining rig capHotfix 4 (v1.0.4) · Mining rigs take far less save space, fixing the "save storage full" problem. · Mining rigs are now capped because of that save problem. Existing rigs above the cap keep working. · INSANITY LAYER leaderboard cap raised. · Armor stat label was mistranslated as "arm" in TR / ZH / RU, fixed.