Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Ascent Of EternityNewsIMPROVEMENTS (BUILD 1.77.420.69.6)
In-game event

IMPROVEMENTS (BUILD 1.77.420.69.6)

Ascent Of Eternity · published 22 Jul 2026, 05:07 UTC · build 24327792

All newsPlayers around this dateRead on Steam

Greetings Immortals,

Here is a list of improvements included with this latest update 1.77.420.69.6:

Gameplay

  • Hit borders for damaged monsters (all + Limbs) and for the player character (visual feedback improvement)

  • Large health bars for bosses and champions

  • Deities now will correctly look at you.

  • Unstoppable force no longer launches player.

Performance

  • Fixed bug with flying enemies not having a root physics body.

  • Removed a secondary delay in enemy death that was unnecessary. (Deities now die correctly)

  • Reduction of bloom lighting contrast. (should fix brightness intensity throughout the game)

General

  • Annihilating cataclysm material change.

  • Three elements fist material change and vfx rework.

  • On gaining new stack stop animation wiggle for end of buff.

  • Material fix for Celestriux.

  • Portal material overhaul in punctum.

  • Portal reflection in punctum.

Eternal Regards,

Seventh Eye Studio

More from Ascent Of Eternity

Other announcements

All news
In-game event15 Sep 2026IMPROVEMENTS (BUILD 1.77.420.69.11)Abilities · Created brand new FX and projectiles for the following attacks: Fireball, Flameburst, Fire storm, Canopy of fire, Lightning bolt, Celestial beam, and Sword art. Lots of new textures and VFX to improve gameplay. More improvements to come! Monsters · Added hit reaction and death animations for almost all 2d monsters. · Monster capsule sizing fix. Will need to rebalance the size of som…In-game event9 Sep 2026IMPROVEMENTS (BUILD 1.77.420.69.10)Character · More engaging flight animations. · New skeleton character mesh with ghost material and VFX glow + Trail. This is a part of modular equipment and classes to come! · Jump height increase. (Now able to clear monsters) Monsters · New crowd pathing with RVO avoidance (aka removal of death ball). Enemies now group in a crowd and should get less stuck on walls. · Nerfed skull flying speed…In-game event6 Aug 2026IMPROVEMENTS (BUILD 1.77.420.69.9)Abilities · Ascended renewal + vital resurgence amount fix. · Sunbeam smite cooldown fix. · Singularity now homes. · Sound FX added for oxygen manipulation (advanced dodge). · Fireball, plasma storm, dark meteor, firestorm, super nova + void strike: material/mesh/vfx updates. Monsters · Change timing on 7-14 life monsters for healing aura to not stack. Fixes unkillable mobs. · Movement speed bo…