
Eyes down, daubers up. Bango Bingo 1.0 is live on Steam, right now, today.
"A daub a day keeps the doctor away." (Dauby made me write that. He is very proud of it.)
Bingo unlike you've ever seen before: a deep, combo-driven roguelike deckbuilder built on the daubed card you already know. Draft charms that bend the rules, cards that reshape the board, and daubers that change how you mark. Call balls, complete lines and patterns, and watch chips x multiplier detonate. Survive all 8 nights, the Night 8 boss guards the run with a monster score to beat, then push into endless if you dare.
509 charms, 200 cards, 100 vouchers, 50 daubers, 50 consumables: they recombine into builds you'll be chasing for a long time
50 bosses, each one breaking a favorite rule and daring you to adapt
9 stakes of escalating difficulty, from a friendly hall all the way to Oblivion
Daily and weekly runs, 8 authored Scenarios, and a full Sandbox mode
Lifetime and best-run leaderboards: every point you bank counts for life
100 achievements at launch, with a few more landing shortly after
Full controller support, and runs that scale to however much time you've got
The final week of beta feedback went straight into this launch build. To every beta tester: you daubed hard for this. Thank you.
I'm Chromy, and Bango Bingo is a one-person project, every card, charm, boss, and (hopefully very few) bugs are mine. If the game grabs you, leaving a Steam review is the single biggest thing you can do for a tiny game on launch day. And if you find a bug, have a balance take, or just want to show off a build, the door to the hall is always open: Join the Bango Hall on Discord
Eyes down. Good luck on Night 8.
- Chromy