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RuinNewsRuin Update — 20–21 September
Game update

Ruin Update — 20–21 September

Ruin · published 20 Sep 2026, 19:20 UTC

All newsPlayers around this dateRead on Steam

Combat & Guardians

  • Fixed pets in Passive mode not using abilities set to Auto after being ordered to attack.
  • Ranged guardians now only retreat from melee range once every 5 seconds instead of constantly backing away.
  • Ranged guardians can use their melee attack while waiting for their next ranged reposition.
  • Skeleton Archers now retreat to a nearby firing position instead of running far away from their target.

Buildings, Furniture & Maintenance

  • Player houses now use maintenance resources to gradually repair damaged furniture and structures inside their claim.
  • Guild Town Halls now use maintenance resources to gradually repair damaged guild structures and furniture inside the guild claim.
  • Guild maintenance does not repair player houses or furniture protected by a player house claim.
  • Damaged objects are repaired individually when enough maintenance resources are available.
  • Protected furniture no longer instantly repairs back to full health for free.

Gates

  • Looking through the gaps in a portcullis no longer causes Open/Close Gate to disappear.
  • Portcullises and gate stonework now highlight separately depending on which part you are targeting.
  • Gates automatically breach and open when reduced to 75% health or lower.
  • A breached portcullis cannot be opened, closed or interacted with.
  • Repairing a breached gate above 75% is not enough to restore the portcullis controls.
  • A breached gate must be repaired back to 100% before Open/Close Gate becomes available again.

World & Collision

  • Fixed a terrain streaming issue where newly loaded terrain could appear visually before its collision was refreshed.
  • Improved interaction with chests placed on shelves by checking multiple visible points instead of only the chest centre.
  • Blocked furniture interaction now gives a clearer message when another object is obstructing access.

Macros

  • Added a new Macro system supporting up to 32 macros per character.
  • Macros can contain up to 256 characters.
  • Added /cast support for abilities inside macros.
  • Added /tooltip support so action bars can display an ability's icon, tooltip and cooldown.
  • Added /castorder for cycling through an ordered list of abilities.
  • /castorder reset=10 now resets back to the first ability after 10 seconds without progressing the sequence.
  • Added /autoattack to start attacking the selected target.
  • Added /petattack to order guardians to attack the selected target.
  • Multiple /cast commands in the same macro are now attempted on the same button press, allowing off-GCD abilities to activate alongside normal abilities.
  • Macros are opened directly from the Escape menu underneath Addons.

Grovekeeper

  • Withering Bramble now extends Withering Spores by 0.5 seconds instead of 1 second.
  • Bramble can only extend a Withering Spores effect once per second.
  • Multiple Brambles no longer stack their Withering Spores duration extension.
  • Withering Spores can no longer be extended beyond its normal maximum duration by Bramble.
More from Ruin

Other announcements

All news
Game update19 Sep 2026Ruin Update — 19–20 SeptemberBattlegrounds · Blackwood Castle now ends at 2,000 points, with the castle base earning double points. · Added live and final match statistics showing kills, assists, healing and base captures. · Added team scores beneath the compass and coloured base markers showing ownership and distance. · Bases now have proper names, with announcements showing which player and team captured them. · Blackwoo…Game update18 Sep 2026September 18–19 ChangelogBattlegrounds · Added Blackwood Castle battleground. · Added 15v15 battleground support. · Added neutral capturable bases. · Added 10 second base captures. · Added battleground scoring. · Added 1000 point win condition. · Added battleground graveyard respawn waves. · Added team owned graveyards. · Added Red and Blue starter graveyards. · Added battleground preparation gates. · Added battlegroun…Game update16 Sep 2026September 16–17 ChangelogCombat · Guards no longer attack players during duels. · Charge targeting and line of sight handling were improved. · Pets and mobs can move through bushes correctly. Runes · Added the new Warrior, Grovekeeper, Paladin, and Stormcaller runes. · Enduring Guardian and Enduring Archer now allow one permanent pet each. · Skeleton Archer is a new locked ability which will need to be discovered in th…