Combat & Guardians
- Fixed pets in Passive mode not using abilities set to Auto after being ordered to attack.
- Ranged guardians now only retreat from melee range once every 5 seconds instead of constantly backing away.
- Ranged guardians can use their melee attack while waiting for their next ranged reposition.
- Skeleton Archers now retreat to a nearby firing position instead of running far away from their target.
Buildings, Furniture & Maintenance
- Player houses now use maintenance resources to gradually repair damaged furniture and structures inside their claim.
- Guild Town Halls now use maintenance resources to gradually repair damaged guild structures and furniture inside the guild claim.
- Guild maintenance does not repair player houses or furniture protected by a player house claim.
- Damaged objects are repaired individually when enough maintenance resources are available.
- Protected furniture no longer instantly repairs back to full health for free.
Gates
- Looking through the gaps in a portcullis no longer causes Open/Close Gate to disappear.
- Portcullises and gate stonework now highlight separately depending on which part you are targeting.
- Gates automatically breach and open when reduced to 75% health or lower.
- A breached portcullis cannot be opened, closed or interacted with.
- Repairing a breached gate above 75% is not enough to restore the portcullis controls.
- A breached gate must be repaired back to 100% before Open/Close Gate becomes available again.
World & Collision
- Fixed a terrain streaming issue where newly loaded terrain could appear visually before its collision was refreshed.
- Improved interaction with chests placed on shelves by checking multiple visible points instead of only the chest centre.
- Blocked furniture interaction now gives a clearer message when another object is obstructing access.
Macros
- Added a new Macro system supporting up to 32 macros per character.
- Macros can contain up to 256 characters.
- Added /cast support for abilities inside macros.
- Added /tooltip support so action bars can display an ability's icon, tooltip and cooldown.
- Added /castorder for cycling through an ordered list of abilities.
- /castorder reset=10 now resets back to the first ability after 10 seconds without progressing the sequence.
- Added /autoattack to start attacking the selected target.
- Added /petattack to order guardians to attack the selected target.
- Multiple /cast commands in the same macro are now attempted on the same button press, allowing off-GCD abilities to activate alongside normal abilities.
- Macros are opened directly from the Escape menu underneath Addons.
Grovekeeper
- Withering Bramble now extends Withering Spores by 0.5 seconds instead of 1 second.
- Bramble can only extend a Withering Spores effect once per second.
- Multiple Brambles no longer stack their Withering Spores duration extension.
- Withering Spores can no longer be extended beyond its normal maximum duration by Bramble.