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RuinNewsRuin Update — 19–20 September
Game update

Ruin Update — 19–20 September

Ruin · published 19 Sep 2026, 15:50 UTC

All newsPlayers around this dateRead on Steam

Battlegrounds

  • Blackwood Castle now ends at 2,000 points, with the castle base earning double points.
  • Added live and final match statistics showing kills, assists, healing and base captures.
  • Added team scores beneath the compass and coloured base markers showing ownership and distance.
  • Bases now have proper names, with announcements showing which player and team captured them.
  • Blackwood castle gates take 10 seconds to open and automatically close after 30 seconds.
  • Dying in a battleground now shows the Release window instead of immediately releasing you.
  • Added three level 10 Callboard quests for winning at Blackwood, killing opponents and capturing each base.
  • Improved match countdowns, team colours on flags and music in Blackwood Castle.

Battleground Rewards

  • Participating winners now receive one Epic-or-better item, coins and Embers.
  • Item rewards go to your mailbox when your inventory is full, with a chat message letting you know.
  • Participating players on the losing team receive a smaller coin and Ember reward, but no item.
  • Coin and Ember rewards scale with participation, and chat shows the exact amounts received.

Guilds & Building

  • Guild leaders can now manage access to furniture and usable guild buildings, including gates and flags.
  • Permission replaces Default as the first guild-building action for the guild leader.
  • Choose Everyone, Guests and Guild, Guild Only, a guild rank and above, or Guild Leader Only.
  • Everyone allows outsiders to use the object, while guest permissions also allow invited non-guild players.
  • Buildings now display their selected permission beside their name, matching furniture.
  • Adding or removing Town Hall guests updates building and furniture access without needing to relog.
  • Guild flags now act as Callboards and no longer create a circular claim.
  • Guild defense demolition refunds now drop on the ground where the building stood, not at the player.
  • Regular mobs no longer respawn inside a completed Town Hall’s claim.

Interface

  • The quest tracker can now be moved using its top bar and resized from any edge or corner.
  • Chat, sailing and the quest tracker now use matching drag and resize controls with highlighted edges.
  • Quest tracker position and size are saved per character.
  • The PvP window now opens to Battlegrounds first, and PvP can be added to your shortcut buttons.

Groups & Chat

  • Leaders can queue battleground groups of up to 15 players, or correctly sized parties for team Arena.
  • Battlegrounds now use temporary team groups and restore your original party or raid when you leave.
  • Use /party for your subgroup and /raid for the whole team; battleground chat defaults to Raid.

Sailing

  • Sailing now grants up to 100% bonus sailing speed at skill 100.
  • Higher Sailing helps in poor wind, providing at least 20% sail power at skill 100 with a fully raised sail.
  • Fixed raft sails and gates appearing to change position when moving the camera.

Combat & Fixes

  • Fixed active guardians incorrectly becoming unavailable for commands.
  • Nearby dungeon players now enter combat with an active encounter, and pet pulls keep their owner involved.
  • Fixed crafting controls becoming stuck after disconnecting during Craft All.
  • Gate doors now lower vertically instead of moving in the wrong direction.
  • Open and Close Gate actions now target the doorway rather than the surrounding stonework.
  • Improved movement over ramps, stairs and wall edges to address invisible blocking and pushback.
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