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Dirt Spoon in Another WorldNewsUpdate 1.0.1 — Duplicate town names, missing translations, UI scale hotkeys
Game update

Update 1.0.1 — Duplicate town names, missing translations, UI scale hotkeys

Dirt Spoon in Another World · published 20 Sep 2026, 02:02 UTC

All newsPlayers around this dateRead on Steam

• 38 outposts that shared an identical name with a neighbor now carry a compass direction (e.g. "Shaanxi South Manor Village") so they can be told apart. Existing saves are updated automatically on launch.
• Fixed untranslated text: the Dark and Chaos starting-route descriptions, all achievement descriptions, and the "next challenge" name in non-Korean languages.
• UI scale can now be changed any time with Ctrl + / Ctrl − (Ctrl 0 resets), up to 160%. Also in ⚙ Options › UI scale.
• Demo build now reports itself separately in diagnostics.

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Game update21 Sep 2026Update 1.0.3 — Displayed prices now match what you pay• Market and quick-trade prices now include every modifier the game actually charges (market trends, faction standing, trading post, haul premium). Previously the shown price could differ by 100g+ on expensive goods like mithril. • Selling goods back in the city you bought them no longer grants reputation or XP. • Map labels for outposts are shorter (hub name dropped) so they no longer overlap…Game update20 Sep 2026Hotfix 1.0.2 — More missing translations• Achievement unlock popups, the First/Second-strike badge on soldier cards, and route names on the title screen (profile cards / past journeys) are now translated in all languages. Thanks to the reviewer who reported them.Steam news18 Sep 2026Dirt Spoon in Another World is out now — free demo includedYou woke up in another world, and all you had was a ten-million-gold debt. Dirt Spoon in Another World launches today. It's a **caravan trading and mercenary management sim** set on one map where wuxia and fantasy share borders: buy low, sell high across 286 cities, and raise up to four mercenary companies to push through bandit country. - **286 hand-placed cities**, each with its own goods, pr…